Weapons of Vietnam: Difference between revisions

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[[Category:Weapons]]
[[Category:Weapons]]
The game features over 200 weapons of the Vietnam War.
The game features over 270 weapons of the Vietnam War.


You can also browse a list sorted by [[Weapon Script Name]]
You can also browse a list sorted by [[Weapon Script Name]]
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|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong> || [[File:Gp.png|250px]]<br><b>[[AKM GP-25]]</b> || [[File:Weapon akm_gp25.svg|250px]] || [[Zombies]] || 30[[+1]] / 90<br>1 / 2 || 39 || 98
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong> || [[File:Gp.png|250px]]<br><b>[[AKM GP-25]]</b> || [[File:Weapon akm_gp25.svg|250px]] || [[Zombies]] || 30[[+1]] / 90<br>1 / 2 || 39 || 98
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong> || [[File:Kbkg60.png|250px]]<br><b>[[Kbkg 60]]</b> || [[File:Weapon kbkg60.svg|250px]] || [[File:Class_Assault.png|50px]] <b>[[Assault]]<br> || 30[[+1]] / 90 || 44 || 110
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong> || [[File:Kbkg60.png|250px]]<br><b>[[Kbkg wz. 60]]</b> || [[File:Weapon kbkg60.svg|250px]] || [[File:Class_Assault.png|50px]] <b>[[Assault]]<br> || 30[[+1]] / 90 || 44 || 110
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Weapon m16 xm148.png|250px]]<br><b>[[M16 XM148]]</b> || [[File:Weapon m16 xm148.svg|250px]] || [[File:Class_Assault.png|50px]] <b>[[Assault]]</b><br> || 20[[+1]] / 80<br>1 / 2 || 37 || 92
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Weapon m16 xm148.png|250px]]<br><b>[[M16 XM148]]</b> || [[File:Weapon m16 xm148.svg|250px]] || [[File:Class_Assault.png|50px]] <b>[[Assault]]</b><br> || 20[[+1]] / 80<br>1 / 2 || 37 || 92
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|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong> || [[File:Stoner63 rifle.png|250px]]<br><b>[[Stoner 63A Rifle]]</b> || [[File:Weapon stoner63_r.svg|250px]] || [[File:Class_Assault.png|50px]] <b>[[Assault]]<br>|| 30[[+1]] / 90 || 33 || 82
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong> || [[File:Stoner63 rifle.png|250px]]<br><b>[[Stoner 63A Rifle]]</b> || [[File:Weapon stoner63_r.svg|250px]] || [[File:Class_Assault.png|50px]] <b>[[Assault]]<br>|| 30[[+1]] / 90 || 33 || 82
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:R_drum_3d.png|250px]]<br><b>[[Stoner 63A Rifle Drum]]</b> || [[File:Weapon_stoner63_r_drum.png|250px]] || [[Special Loadout]]<br>[[Zombies]] || 150[[+1]] / 150 || 33 || 82
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong> || [[File:T223.png|250px]]<br><b>[[H&R T223]]</b> || [[File:Weapon t223.svg|250px]] || [[File:Class_Assault.png|50px]] <b>[[Assault]]<br>|| 25[[+1]] / 75 || 38 || 95
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong> || [[File:T223.png|250px]]<br><b>[[H&R T223]]</b> || [[File:Weapon t223.svg|250px]] || [[File:Class_Assault.png|50px]] <b>[[Assault]]<br>|| 25[[+1]] / 75 || 38 || 95
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|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong> || [[File:Amd65.png|250px]]<br><b>[[AMD-65]]</b> || [[File:Weapon amd65.svg|250px]] || [[File:Class_Assault.png|50px]] <b>[[Assault]]</b><br> [[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 30[[+1]] / 90 || 39 || 97
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong> || [[File:Amd65.png|250px]]<br><b>[[AMD-65]]</b> || [[File:Weapon amd65.svg|250px]] || [[File:Class_Assault.png|50px]] <b>[[Assault]]</b><br> [[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 30[[+1]] / 90 || 39 || 97
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Vccarbine.png|250px]]<br><b>[[Homemade Carbine]]</b> || [[File:Weapon vccarbine.svg|250px]] || [[Gun Game]]<br>[[Zombies]]  || 8 / 24 || 38 || 91
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:gyrojet_carbine_3d.png|250px]]<br><b>[[Gyrojet Carbine]]</b> || [[File:Weapon_gyrojet_carbine.png|250px]] || [[Special Loadout]]<br>[[Zombies]] || 6 / 36  || 60 || 222
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Vccarbine.png|250px]]<br><b>[[Homemade Carbine]]</b> || [[File:Weapon vccarbine.svg|250px]] || [[Special Loadout]]<br>[[Zombies]]  || 8 / 24 || 38 || 91
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong> || [[File:Kar98.png|250px]]<br><b>[[Karabiner 98k]]</b> || [[File:Weapon kar98k.svg|250px]] || [[File:Class_Assault.png|50px]] <b>[[Assault]]</b> || 5 / 20 || 65 || 156
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong> || [[File:Kar98.png|250px]]<br><b>[[Karabiner 98k]]</b> || [[File:Weapon kar98k.svg|250px]] || [[File:Class_Assault.png|50px]] <b>[[Assault]]</b> || 5 / 20 || 65 || 156
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|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong> || [[File:Stoner63 carbine.png|250px]]<br><b>[[Stoner 63A Carbine]]</b> || [[File:Weapon stoner63_c.svg|250px]] || [[File:Class_Assault.png|50px]] <b>[[Assault]]<br>[[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 30[[+1]] / 90 || 33 || 82
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong> || [[File:Stoner63 carbine.png|250px]]<br><b>[[Stoner 63A Carbine]]</b> || [[File:Weapon stoner63_c.svg|250px]] || [[File:Class_Assault.png|50px]] <b>[[Assault]]<br>[[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 30[[+1]] / 90 || 33 || 82
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:C_drum_3d.png|250px]]<br><b>[[Stoner 63A Car. Drum]]</b> || [[File:Weapon_stoner63_c_drum.png|250px]] || [[Special Loadout]]<br>[[Zombies]] || 150[[+1]] / 150 || 33 || 82
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong> || [[File:Shanxi type17.png|250px]]<br><b>[[Shanxi Type 17]]</b> || [[File:Weapon type17.svg|250px]] ||[[File:Class_medic.png|50px]] <b>[[Medic]]</b><br> [[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 10 / 40 || 42 || 100
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong> || [[File:Shanxi type17.png|250px]]<br><b>[[Shanxi Type 17]]</b> || [[File:Weapon type17.svg|250px]] ||[[File:Class_medic.png|50px]] <b>[[Medic]]</b><br> [[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 10 / 40 || 42 || 100
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|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong> || [[File:Gp.png|250px]]<br><b>[[GP-25]]</b> || [[File:Weapon_gp25.svg|250px]] || [[Zombies]] || 1 / 2 || 125 || 200
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong> || [[File:Gp.png|250px]]<br><b>[[GP-25]]</b> || [[File:Weapon_gp25.svg|250px]] || [[Zombies]] || 1 / 2 || 125 || 200
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong> || [[File:Chinalake.png|250px]]<br><b>[[China Lake]]</b> || [[File:Weapon china lake.svg|250px]] || [[Gun Game]]<br>[[Zombies]] || 3[[+1]] / 12 || 125 || 200
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong> || [[File:Chinalake.png|250px]]<br><b>[[China Lake]]</b> || [[File:Weapon china lake.svg|250px]] || [[Special Loadout]]<br>[[Zombies]] || 3[[+1]] / 12 || 125 || 200
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong> || [[File:M203.png|250px]]<br><b>[[M203]]</b> || [[File:Weapon m203.svg|250px]] || [[File:Class_Assault.png|50px]] <b>[[Assault]]<br> || 1 / 2 || 125 || 200
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong> || [[File:M203.png|250px]]<br><b>[[M203]]</b> || [[File:Weapon m203.svg|250px]] || [[File:Class_Assault.png|50px]] <b>[[Assault]]<br> || 1 / 2 || 125 || 200
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|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Csg.png|100px]]<br><b>[[ChiCom Frag Grenade]]</b> || [[File:Weapon csg.svg|180px]] || [[File:Class_Assault.png|50px]] <b>[[Assault]]</b><br> [[File:Class_medic.png|50px]] <b>[[Medic]]</b><br> [[File:Class_Gunner.png|50px]] <b>[[Gunner]]</b><br> [[File:Class_sniper.png|50px]]  <b>[[Sniper]]</b><br>|| 1|| 140 || 350
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Csg.png|100px]]<br><b>[[ChiCom Frag Grenade]]</b> || [[File:Weapon csg.svg|180px]] || [[File:Class_Assault.png|50px]] <b>[[Assault]]</b><br> [[File:Class_medic.png|50px]] <b>[[Medic]]</b><br> [[File:Class_Gunner.png|50px]] <b>[[Gunner]]</b><br> [[File:Class_sniper.png|50px]]  <b>[[Sniper]]</b><br>|| 1|| 140 || 350
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Vcgrenade.png|150px]]<br><b>[[Homemade Grenade]]</b> || [[File:Weapon vcgrenade.svg|110px]] || [[Gun Game]]<br>[[Zombies]]  || 1 || 125 || 245
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Vcgrenade.png|150px]]<br><b>[[Homemade Grenade]]</b> || [[File:Weapon vcgrenade.svg|110px]] || [[Special Loadout]]<br>[[Zombies]]  || 1 || 125 || 245
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:M26.png|120px]]<br><b>[[M26 Frag Grenade]]</b> || [[File:Weapon m26.svg|180px]] || [[File:Class_Assault.png|50px]] <b>[[Assault]]</b><br> [[File:Class_medic.png|50px]] <b>[[Medic]]</b><br> [[File:Class_Gunner.png|50px]] <b>[[Gunner]]</b><br> [[File:Class_sniper.png|50px]]  <b>[[Sniper]]</b><br> || 1 || 140 || 350
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:M26.png|120px]]<br><b>[[M26 Frag Grenade]]</b> || [[File:Weapon m26.svg|180px]] || [[File:Class_Assault.png|50px]] <b>[[Assault]]</b><br> [[File:Class_medic.png|50px]] <b>[[Medic]]</b><br> [[File:Class_Gunner.png|50px]] <b>[[Gunner]]</b><br> [[File:Class_sniper.png|50px]]  <b>[[Sniper]]</b><br> || 1 || 140 || 350
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:V40.png|140px]]<br><b>[[V-40 Mini Grenade]]</b> || [[File:Weapon v40.svg|150px]] || [[Gun Game]]<br>[[Zombies]] || 1 || 100 || 275
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:V40.png|140px]]<br><b>[[V-40 Mini Grenade]]</b> || [[File:Weapon v40.svg|150px]] || [[Special Loadout]]<br>[[Zombies]] || 1 || 100 || 275
|-
|-
|}
|}
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|-
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|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:M34.png|120px]]<br><b>[[M34 Phosphorus Grenade]]</b> || [[File:Weapon m34.svg|150px]] || [[Gun Game]]<br>[[Zombies]]|| 1 || 135 || 350
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:M34.png|120px]]<br><b>[[M34 Phosphorus Grenade]]</b> || [[File:Weapon m34.svg|150px]] || [[Special Loadout]]<br>[[Zombies]]|| 1 || 135 || 350
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Gas.png|120px]]<br><b>[[M6A1 Gas]]</b> || [[File:Weapon m6a1.svg|160px]] || [[File:Class_Assault.png|50px]] <b>[[Assault]]</b><br> || 1 ||5 per sec|| 5 meters  
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Gas.png|120px]]<br><b>[[M6A1 Gas]]</b> || [[File:Weapon m6a1.svg|160px]] || [[File:Class_Assault.png|50px]] <b>[[Assault]]</b><br> || 1 ||5 per sec|| 5 meters  
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|-
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| [[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Mg43d.png|250px]]<br><b> [[MG 34 Double Drum]]</b> || [[File:Weapon_mg43d.png|250px]] || [[Zombies]]<br>[[Special Loadout]]<br>|| 75/225 ||39|| 89
| [[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Mg43d.png|250px]]<br><b> [[MG 34 Double Drum]]</b> || [[File:Weapon_mg43d.png|250px]] || [[Zombies]]<br>[[Special Loadout]]<br>|| 75/225 ||39|| 89
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Pk_3d.png|250px]]<br><b>[[PK]]</b> || [[File:Weapon_pk.png|250px]] ||[[File:Class_Gunner.png|50px]] <b>[[Gunner]]</b><br>|| 100[[+1]] / 200 ||41||94
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Pk_belt_3d.png|250px]]<br><b>[[PK Belt]]</b> || [[File:Weapon_pk.png|250px]] ||[[File:Class_Gunner.png|50px]] <b>[[Gunner]]</b><br>|| 175[[+1]] / 175 ||41||94
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Rp46.png|250px]]<br><b>[[RP-46]]</b> || [[File:Weapon rp46.svg|250px]] || [[File:Class_Gunner.png|50px]] <b>[[Gunner]]</b><br> || 125 / 250 || 43 || 103
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Rp46.png|250px]]<br><b>[[RP-46]]</b> || [[File:Weapon rp46.svg|250px]] || [[File:Class_Gunner.png|50px]] <b>[[Gunner]]</b><br> || 125 / 250 || 43 || 103
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|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Vz61.png|250px]]<br><b>[[vz. 61 Škorpion]]</b> || [[File:Weapon vz61e.svg|250px]] ||  [[File:Class_medic.png|50px]] <b>[[Medic]]</b><br> [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> [[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 20[[+1]] / 80 || 33 || 79
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Vz61.png|250px]]<br><b>[[vz. 61 Škorpion]]</b> || [[File:Weapon vz61e.svg|250px]] ||  [[File:Class_medic.png|50px]] <b>[[Medic]]</b><br> [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> [[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 20[[+1]] / 80 || 33 || 79
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Vz61 sog.png|250px]]<br><b>[[vz. 61 Đặc công]]</b> || [[File:Weapon vz61e_sog.svg|250px]] ||  [[File:Class_medic.png|50px]] <b>[[Medic]]</b><br> [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> [[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 20[[+1]] / 80 || 31 || 74
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Vz61 sog.png|250px]]<br><b>[[vz. 61 Suppressed]]</b> || [[File:Weapon vz61e_sog.svg|250px]] ||  [[File:Class_medic.png|50px]] <b>[[Medic]]</b><br> [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> [[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 20[[+1]] / 80 || 31 || 74
|-
|-
|}
|}
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|-
|-
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual APS.png|250px]]<br><b>[[Dual APS]]</b> || [[File:Weapon dual aps.svg|400px]] || [[Gun Game]]<br>[[Zombies]] || 40[[+2]] / 160 || 34 || 81
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual APS.png|250px]]<br><b>[[Dual APS]]</b> || [[File:Weapon dual aps.svg|400px]] || [[Special Loadout]]<br>[[Zombies]] || 40[[+2]] / 160 || 34 || 81
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Dual mac10.png|250px]]<br><b>[[Dual MAC-10]]</b> || [[File:Weapon mac10.svg|220px]][[File:Weapon mac10.svg|220px]] || [[Gun Game]]<br>[[Zombies]] || 64 / 192 || 27 || 64
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Dual mac10.png|250px]]<br><b>[[Dual MAC-10]]</b> || [[File:Weapon mac10.svg|220px]][[File:Weapon mac10.svg|220px]] || [[Special Loadout]]<br>[[Zombies]] || 64 / 192 || 27 || 64
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Dual mac10 sog.png|250px]]<br><b>[[Dual MAC-10 SOG]]</b> || [[File:Weapon mac10_sog.svg|220px]][[File:Weapon mac10_sog.svg|220px]] || [[Gun Game]]<br>[[Zombies]] || 64 / 192 || 25 || 60
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Dual mac10 sog.png|250px]]<br><b>[[Dual MAC-10 SOG]]</b> || [[File:Weapon mac10_sog.svg|220px]][[File:Weapon mac10_sog.svg|220px]] || [[Special Loadout]]<br>[[Zombies]] || 64 / 192 || 25 || 60
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual pm63.png|250px]]<br><b>[[Dual PM-63 RAK]]</b> || [[File:Weapon pm63.svg|220px]][[File:Weapon pm63.svg|220px]] || [[Gun Game]]<br>[[Zombies]] || 50 / 150 || 34 || 81
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual pm63.png|250px]]<br><b>[[Dual PM-63 RAK]]</b> || [[File:Weapon pm63.svg|220px]][[File:Weapon pm63.svg|220px]] || [[Special Loadout]]<br>[[Zombies]] || 50 / 150 || 34 || 81
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual vz 61.png|250px]]<br><b>[[Dual vz. 61 Škorpion]]</b> || [[File:Weapon vz61e.svg|220px]][[File:Weapon vz61e.svg|220px]] || [[Gun Game]]<br>[[Zombies]] || 40[[+2]] / 160 || 33 || 79
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual vz 61.png|250px]]<br><b>[[Dual vz. 61 Škorpion]]</b> || [[File:Weapon vz61e.svg|220px]][[File:Weapon vz61e.svg|220px]] || [[Special Loadout]]<br>[[Zombies]] || 40[[+2]] / 160 || 33 || 79
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual vz 61 sog.png|250px]]<br><b>[[Dual vz. 61 Đặc công]]</b> || [[File:Weapon dual_vz61e_sog.svg|450px]] || [[Gun Game]]<br>[[Zombies]] || 40[[+2]] / 160 || 31 || 74
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual vz 61 sog.png|250px]]<br><b>[[Dual vz. 61 Suppressed]]</b> || [[File:Weapon dual_vz61e_sog.svg|450px]] || [[Special Loadout]]<br>[[Zombies]] || 40[[+2]] / 160 || 31 || 74
|-
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|}
|}
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Stabs are one shot kills on back and head.
Stabs are one shot kills on back and head.
<br>
<br>
The bleed effect is not present in [[Gun Game]].
The bleed effect is not present in [[Special Loadout]] or [[Zombies]].
<br>
Melee does double damage in Zombie Mode.
<br>
<br>
Charged punches and weapon bashes knock weapons and items out of hands with certain settings enabled.
Charged punches and weapon bashes knock weapons and items out of hands with certain settings enabled.
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|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Sickle.png|250px]]<br><b>[[Sickle]]</b> || [[File:Weapon sickle.svg|250px]] ||42<br>63 headshot ||Charged 84 (25 bleed)
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Sickle.png|250px]]<br><b>[[Sickle]]</b> || [[File:Weapon sickle.svg|250px]] ||42<br>63 headshot ||Charged 84 (25 bleed)
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Shovel us.png|250px]]<br><b>[[AMES 1966 Shovel]]</b> || [[File:Weapon shovel us.svg|250px]] || 30<br>45 Sprinting || 60 charged<br> 90 Sprinting charge
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Shovel us.png|250px]]<br><b>[[AMES 1966 Shovel]]</b> || [[File:Weapon shovel us.svg|250px]] || 30<br>45 Sprinting || 60 charged<br> 90 Sprinting charged
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Shovel vc.png|250px]]<br><b>[[ChiCom Shovel]]</b> || [[File:Weapon shovel vc.svg|250px]] || 30<br>45 Sprinting || 60 charged<br> 90 Sprinting charge
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Shovel vc.png|250px]]<br><b>[[ChiCom Shovel]]</b> || [[File:Weapon shovel vc.svg|250px]] || 30<br>45 Sprinting || 60 charged<br> 90 Sprinting charged
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Crowbar.png|250px]]<br><b> [[Crowbar]]</b> || [[File:weapon_crowbar.svg|250px]]|| 25 || 37 charged<br> 52 Sprinting charge
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Crowbar.png|250px]]<br><b> [[Crowbar]]</b> || [[File:weapon_crowbar.svg|250px]]|| 25 || 37 charged<br> 52 Sprinting charged
|-
|-
|}
|}
Line 491: Line 503:
!  [[Damage]] !! Radius  
!  [[Damage]] !! Radius  
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Rg42.png|200px]]<br><b>[[ChiCom Mine]]</b> || [[File:Weapon rg42.svg|120px]] || [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> || 1 || 150 || 256
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Rg42.png|200px]]<br><b>[[Type 42]]</b> || [[File:Weapon rg42.svg|120px]] || [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> || 1 || 150 || 256
|-
|-
|-
|-
Line 568: Line 580:
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Babybrowning.png|250px]]<br><b>[[Baby Browning]]</b> || [[File:Weapon baby_browning.svg|250px]] || <b>Everyone Except Sniper<br> || 6[[+1]] / 24 || 23 || 59
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Babybrowning.png|250px]]<br><b>[[Baby Browning]]</b> || [[File:Weapon baby_browning.svg|250px]] || <b>Everyone Except Sniper<br> || 6[[+1]] / 24 || 23 || 59
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:C96.png|250px]]<br><b>[[C96 Mauser]]</b> || [[File:Weapon c96.svg|250px]] || <b>Everyone Except Sniper<br> || 10 / 40 || 30 || 78
|[[File:ANZAC Flag.jpg|50px]]<br><strong>[[ANZAC]]</strong>|| [[File:HP.png|250px]]<br><b>[[Browning Hi-Power]]</b> || [[File:Weapon_hp.svg|200px]] || <b>Everyone Except Sniper<br> || 13[[+1]] / 39 || 27 || 70
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Gyrojet_pistol_3d.png|250px]]<br><b>[[Gyrojet Pistol]]</b> || [[File:Weapon_gyrojet_pistol.png|250px]] || [[Special Loadout]]<br>[[Zombies]] ||6 / 24 || 60 || 222
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Hdm.png|250px]]<br><b>[[HDM]]</b> || [[File:Weapon hdm.svg|250px]] || [[File:Class_sniper.png|50px]]  <b>[[Sniper]]</b><br> || 10[[+1]] / 30 || 30 || 78
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Hdm.png|250px]]<br><b>[[HDM]]</b> || [[File:Weapon hdm.svg|250px]] || [[File:Class_sniper.png|50px]]  <b>[[Sniper]]</b><br> || 10[[+1]] / 30 || 30 || 78
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:VCPistol2.png|250px]]<br><b>[[Homemade M1911]]</b> || [[File:Weapon vcpistol2.svg|250px]] || [[Gun Game]]<br>[[Zombies]]  || 6 / 18  || 35 || 91
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:VCPistol2.png|250px]]<br><b>[[Homemade 1911]]</b> || [[File:Weapon vcpistol2.svg|250px]] || [[Special Loadout]]<br>[[Zombies]]  || 6 / 18  || 35 || 91
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:VCPistol.png|250px]]<br><b>[[Homemade Pistol]]</b> || [[File:Weapon vcpistol.svg|250px]] || [[Gun Game]]<br>[[Zombies]] || 3 / 9 || 55 || 132
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:VCPistol.png|250px]]<br><b>[[Homemade Pistol]]</b> || [[File:Weapon vcpistol.svg|250px]] || [[Special Loadout]]<br>[[Zombies]] || 3 / 9 || 55 || 132
|-
|[[File:ANZAC Flag.jpg|50px]]<br><strong>[[ANZAC]]</strong>|| [[File:HP.png|250px]]<br><b>[[Browning Hi-Power]]</b> || [[File:Weapon_hp.svg|200px]] || <b>Everyone Except Sniper<br> || 13[[+1]] / 39 || 27 || 70
|-
|-
|[[File:Flag_us_new.png|50px]] <br><strong>[[US]]</strong>|| [[File:Luger.png|250px]]<br><b> [[Luger P08]]</b> || [[File:Weapon_luger.png|250px]] || <b>Everyone Except Sniper<br>|| 8[[+1]]/24 ||29|| 75
|[[File:Flag_us_new.png|50px]] <br><strong>[[US]]</strong>|| [[File:Luger.png|250px]]<br><b> [[Luger P08]]</b> || [[File:Weapon_luger.png|250px]] || <b>Everyone Except Sniper<br>|| 8[[+1]]/24 ||29|| 75
Line 583: Line 595:
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Mle1935.png|250px]]<br><b>[[MAS-35SM1]]</b> || [[File:Weapon mle1935.svg|250px]] || <b>Everyone Except Sniper<br> || 8[[+1]] / 24 || 30 || 72
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Mle1935.png|250px]]<br><b>[[MAS-35SM1]]</b> || [[File:Weapon mle1935.svg|250px]] || <b>Everyone Except Sniper<br> || 8[[+1]] / 24 || 30 || 72
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:C96.png|250px]]<br><b>[[Mauser C96]]</b> || [[File:Weapon c96.svg|250px]] || <b>Everyone Except Sniper<br> || 10 / 40 || 30 || 78
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Hush Puppy.png|250px]]<br><b>[[Mk22 Mod 0 Hush Puppy]]</b> || [[File:Weapon mk22 mod0.svg|250px]] || [[File:Class_sniper.png|50px]]  <b>[[Sniper]]</b><br> || 8[[+1]] / 24 || 30 || 72
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Hush Puppy.png|250px]]<br><b>[[Mk22 Mod 0 Hush Puppy]]</b> || [[File:Weapon mk22 mod0.svg|250px]] || [[File:Class_sniper.png|50px]]  <b>[[Sniper]]</b><br> || 8[[+1]] / 24 || 30 || 72
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Pm.png|250px]]<br><b>[[Makarov]]</b> || [[File:Weapon pm.svg|250px]] || <b>Everyone Except Sniper<br> || 8[[+1]] / 24 || 30 || 72
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Pb.png|250px]]<br><b>[[PB]]</b> || [[File:Weapon pb.svg|250px]] || [[File:Class_sniper.png|50px]]  <b>[[Sniper]]</b><br> || 8[[+1]] / 24 || 30 || 72
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Pb.png|250px]]<br><b>[[PB]]</b> || [[File:Weapon pb.svg|250px]] || [[File:Class_sniper.png|50px]]  <b>[[Sniper]]</b><br> || 8[[+1]] / 24 || 30 || 72
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Pm.png|250px]]<br><b>[[Makarov]]</b> || [[File:Weapon pm.svg|250px]] || <b>Everyone Except Sniper<br> || 8[[+1]] / 24 || 30 || 72
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:weapon_RUBY.png|250px]]<br><b> [[Ruby]]</b> || [[File:Weapon ruby.svg|250px]] || <b>Everyone Except Sniper<br>|| 9[[+1]] / 27  ||27||64
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:weapon_RUBY.png|250px]]<br><b> [[Ruby]]</b> || [[File:Weapon ruby.svg|250px]] || <b>Everyone Except Sniper<br>|| 9[[+1]] / 27  ||27||64
Line 609: Line 623:
|-
|-
|}
|}
==[[Dual Pistols]]==
==[[Dual Pistols]]==
{| class="wikitable sortable" style="margin:auto;text-align: center;width:90%"
{| class="wikitable sortable" style="margin:auto;text-align: center;width:90%"
Line 623: Line 636:
|-
|-
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Dual Baby Browing.png|250px]]<br><b>[[Dual Baby Browning]]</b> || [[File:Weapon dual baby browning.svg|300px]] || [[Gun Game]]<br>[[Zombies]]|| 14[[+2]] / 48 || 23 || 59
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Dual Baby Browing.png|250px]]<br><b>[[Dual Baby Browning]]</b> || [[File:Weapon dual baby browning.svg|300px]] || [[Special Loadout]]<br>[[Zombies]]|| 14[[+2]] / 48 || 23 || 59
|-
|-
|[[File:ANZAC Flag.jpg|50px]]<br><strong>[[ANZAC]]</strong>|| [[File:Dual HP.png|250px]]<br><b>[[Dual Browning Hi-Power]]</b> || [[File:Weapon_hp.svg|150px]][[File:Weapon_hp.svg|150px]] || [[Gun Game]]<br>[[Zombies]] || 26[[+2]] / 78 || 28 || 72  
|[[File:ANZAC Flag.jpg|50px]]<br><strong>[[ANZAC]]</strong>|| [[File:Dual HP.png|250px]]<br><b>[[Dual Browning Hi-Power]]</b> || [[File:Weapon_hp.svg|150px]][[File:Weapon_hp.svg|150px]] || [[Special Loadout]]<br>[[Zombies]] || 26[[+2]] / 78 || 28 || 72  
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Dual HDM.png|250px]]<br><b>[[Dual HDM]]</b> ||  [[File:Weapon dual_hdm.svg|300px]]|| [[Gun Game]]<br>[[Zombies]] || 20[[+2]] / 60 || 30 || 78
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Dual HDM.png|250px]]<br><b>[[Dual HDM]]</b> ||  [[File:Weapon dual_hdm.svg|300px]]|| [[Special Loadout]]<br>[[Zombies]] || 20[[+2]] / 60 || 30 || 78
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual_vcpistol2_third.png|250px]]<br><b>[[Dual Homemade M1911]]</b> || [[File:Weapon vcpistol2.svg|150px]][[File:Weapon vcpistol2.svg|150px]] || [[Gun Game]]<br>[[Zombies]]  || 12 / 36  || 35 || 91
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual_vcpistol2_third.png|250px]]<br><b>[[Dual Homemade 1911]]</b> || [[File:Weapon vcpistol2.svg|150px]][[File:Weapon vcpistol2.svg|150px]] || [[Special Loadout]]<br>[[Zombies]]  || 12 / 36  || 35 || 91
|-
|-
|[[File:Flag_us_new.png|50px]] [[File:Flag_vc_new.png|50px]]<br><strong>[[US/VC]]</strong>|| [[File:Dual_luger.png|250px]]<br><b> [[Dual Luger P08]]</b> || [[File:Weapon_dual_luger.png|250px]] || [[Gun Game]]<br>[[Special Loadout]]<br>|| 16[[+2]]/48 ||29|| 75
|[[File:Flag_us_new.png|50px]] [[File:Flag_vc_new.png|50px]]<br><strong>[[US/VC]]</strong>|| [[File:Dual_luger.png|250px]]<br><b> [[Dual Luger P08]]</b> || [[File:Weapon_dual_luger.png|250px]] || [[Special Loadout]]<br>[[Special Loadout]]<br>|| 16[[+2]]/48 ||29|| 75
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Dual 1911.png|250px]]<br><b>[[Dual M1911A1]]</b> || [[File:Weapon dual_m1911.svg|300px]] || [[Gun Game]]<br>[[Zombies]] || 14[[+2]] / 42 || 35 || 91
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Dual 1911.png|250px]]<br><b>[[Dual M1911A1]]</b> || [[File:Weapon dual_m1911.svg|300px]] || [[Special Loadout]]<br>[[Zombies]] || 14[[+2]] / 42 || 35 || 91
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual mle1935.png|250px]]<br><b>[[Dual MAS-35SM1]]</b> || [[File:Weapon dual_mle1935.svg|300px]] || [[Gun Game]]<br>[[Zombies]] || 16[[+2]] / 48 || 30 || 72
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual mle1935.png|250px]]<br><b>[[Dual MAS-35SM1]]</b> || [[File:Weapon dual_mle1935.svg|300px]] || [[Special Loadout]]<br>[[Zombies]] || 16[[+2]] / 48 || 30 || 72
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Dual mk22 hush puppy.png|250px]]<br><b>[[Dual Mk22 Mod 0 Hush Puppy]]</b> || [[File:Weapon_dual_mk22_mod0.svg|300px]] || [[Gun Game]]<br>[[Zombies]]  || 16[[+2]] / 48 || 30 || 72
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Dual mk22 hush puppy.png|250px]]<br><b>[[Dual Mk22 Mod 0 Hush Puppy]]</b> || [[File:Weapon_dual_mk22_mod0.svg|300px]] || [[Special Loadout]]<br>[[Zombies]]  || 16[[+2]] / 48 || 30 || 72
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual pb.png|250px]]<br><b>[[Dual PB]]</b> || [[File:Weapon dual_pb.svg|300px]] || [[Gun Game]]<br>[[Zombies]] || 16[[+2]] / 48 || 30 || 72
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Pm2.png|250px]]<br><b>[[Dual Makarov]]</b> || [[File:Weapon dual_pm.svg|300px]] || [[Special Loadout]]<br>[[Zombies]] || 16[[+2]] / 48 || 30 || 72
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Pm2.png|250px]]<br><b>[[Dual Makarov]]</b> || [[File:Weapon dual_pm.svg|300px]] || [[Gun Game]]<br>[[Zombies]] || 16[[+2]] / 48 || 30 || 72
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual pb.png|250px]]<br><b>[[Dual PB]]</b> || [[File:Weapon dual_pb.svg|300px]] || [[Special Loadout]]<br>[[Zombies]] || 16[[+2]] / 48 || 30 || 72
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:weapon_dual_Ruby.png|250px]]<br><b> [[Dual Ruby]]</b> || [[File:Weapon ruby.svg|150px]][[File:Weapon ruby.svg|150px]] || [[Gun Game]]<br>[[Zombies]]|| 18[[+2]] / 54 ||27||64
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:weapon_dual_Ruby.png|250px]]<br><b> [[Dual Ruby]]</b> || [[File:Weapon ruby.svg|150px]][[File:Weapon ruby.svg|150px]] || [[Special Loadout]]<br>[[Zombies]]|| 18[[+2]] / 54 ||27||64
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Dual mk22.png|250px]]<br><b>[[Dual S&W M39]]</b> || [[File:Weapon dual mk22.svg|300px]] || [[Gun Game]]<br>[[Zombies]] || 16[[+2]] / 48 || 30 || 72
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Dual mk22.png|250px]]<br><b>[[Dual S&W M39]]</b> || [[File:Weapon dual mk22.svg|300px]] || [[Special Loadout]]<br>[[Zombies]] || 16[[+2]] / 48 || 30 || 72
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual tt33.png|250px]]<br><b>[[Dual TT-33]]</b> || [[File:Weapon dual_tt33.svg|300px]] || [[Gun Game]]<br>[[Zombies]] || 16[[+2]] / 48 || 35 || 91
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual tt33.png|250px]]<br><b>[[Dual TT-33]]</b> || [[File:Weapon dual_tt33.svg|300px]] || [[Special Loadout]]<br>[[Zombies]] || 16[[+2]] / 48 || 35 || 91
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual type14.png|250px]]<br><b>[[Dual Type 14 Nambu]]</b> || [[File:Weapon dual_type14.svg|300px]] || [[Gun Game]]<br>[[Zombies]] || 16[[+2]] / 48 || 29 || 75
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual type14.png|250px]]<br><b>[[Dual Type 14 Nambu]]</b> || [[File:Weapon dual_type14.svg|300px]] || [[Special Loadout]]<br>[[Zombies]] || 16[[+2]] / 48 || 29 || 75
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual type64 pistol.png|250px]]<br><b>[[Dual Type 64 Pistol]]</b> || [[File:Weapon_type64p.svg|200px]][[File:Weapon_type64p.svg|200px]] || [[Gun Game]]<br>[[Zombies]] || 18[[+2]] / 54 || 35 || 91
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual type64 pistol.png|250px]]<br><b>[[Dual Type 64 Pistol]]</b> || [[File:Weapon_type64p.svg|200px]][[File:Weapon_type64p.svg|200px]] || [[Special Loadout]]<br>[[Zombies]] || 18[[+2]] / 54 || 35 || 91
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual p38.png|250px]]<br><b>[[Dual Walther P38]]</b> || [[File:Weapon dual_p38.svg|300px]] || [[Gun Game]]<br>[[Zombies]] || 16[[+2]] / 48 || 29 || 69
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual p38.png|250px]]<br><b>[[Dual Walther P38]]</b> || [[File:Weapon dual_p38.svg|300px]] || [[Special Loadout]]<br>[[Zombies]] || 16[[+2]] / 48 || 29 || 69
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Dual PPK.png|250px]]<br><b>[[Dual Walther PPK]]</b> || [[File:Weapon_ppk.svg|200px]][[File:Weapon_ppk.svg|200px]] || [[Gun Game]]<br>[[Zombies]] || 16[[+2]] / 48 || 30 || 72
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Dual PPK.png|250px]]<br><b>[[Dual Walther PPK]]</b> || [[File:Weapon_ppk.svg|200px]][[File:Weapon_ppk.svg|200px]] || [[Special Loadout]]<br>[[Zombies]] || 16[[+2]] / 48 || 30 || 72
|-
|-
|}
|}
Line 680: Line 693:
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:QSPR.png|250px]]<br><b>[[QSPR]]</b> || [[File:Weapon qspr.svg|250px]] || <b>Everyone Except Sniper<br> || 6 / 18 || 7x10 || 175
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:QSPR.png|250px]]<br><b>[[QSPR]]</b> || [[File:Weapon qspr.svg|250px]] || <b>Everyone Except Sniper<br> || 6 / 18 || 7x10 || 175
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:weapon BLACKHAWK.png|250px]]<br><b> [[Ruger Blackhawk]]</b> || [[File:Weapon_blackhawk.svg|250px]] ||  [[Gun Game]]<br>[[Zombies]] || 6 / 18 || 51 || 188
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:weapon BLACKHAWK.png|250px]]<br><b> [[Ruger Blackhawk]]</b> || [[File:Weapon_blackhawk.svg|250px]] ||  [[Special Loadout]]<br>[[Zombies]] || 6 / 18 || 51 || 188
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Swm10.png|250px]]<br><b>[[S&W M10]]</b> || [[File:Weapon swm10.svg|250px]] || [[File:Class_Gunner.png|50px]] <b>[[Gunner]]</b><br>[[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 6 / 18 || 44 || 162
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Swm10.png|250px]]<br><b>[[S&W M10]]</b> || [[File:Weapon swm10.svg|250px]] || [[File:Class_Gunner.png|50px]] <b>[[Gunner]]</b><br>[[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 6 / 18 || 44 || 162
Line 702: Line 715:
|-
|-
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Dual 1917.png|250px]]<br><b>[[Dual Colt M1917]]</b> || [[File:Weapon dual_m1917.svg|250px]] || [[Gun Game]]<br>[[Zombies]] || 12 / 36 || 44 || 162
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Dual 1917.png|250px]]<br><b>[[Dual Colt M1917]]</b> || [[File:Weapon dual_m1917.svg|250px]] || [[Special Loadout]]<br>[[Zombies]] || 12 / 36 || 44 || 162
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Weapon dual lebel.png|250px]]<br><b>[[Dual Modèle 1892]]</b> || [[File:weapon_dual_lebel.svg|250px]]  || [[Gun Game]]<br>[[Zombies]] || 12 / 36 ||42||155
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Weapon dual lebel.png|250px]]<br><b>[[Dual Modèle 1892]]</b> || [[File:weapon_dual_lebel.svg|250px]]  || [[Special Loadout]]<br>[[Zombies]] || 12 / 36 ||42||155
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual m1895.png|250px]]<br><b>[[Dual Nagant M1895]]</b> || [[File:Weapon dual_m1895.svg|250px]] || [[Gun Game]]<br>[[Zombies]] || 14 / 42 || 43 || 159
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual m1895.png|250px]]<br><b>[[Dual Nagant M1895]]</b> || [[File:Weapon dual_m1895.svg|250px]] || [[Special Loadout]]<br>[[Zombies]] || 14 / 42 || 43 || 159
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Weapon dual qspr.png|250px]]<br><b>[[Dual QSPR]]</b> || [[File:Weapon qspr.svg|150px]][[File:Weapon qspr.svg|150px]] || [[Gun Game]]<br>[[Zombies]] || 12 / 36  || 7x10 || 175
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Weapon dual qspr.png|250px]]<br><b>[[Dual QSPR]]</b> || [[File:Weapon qspr.svg|150px]][[File:Weapon qspr.svg|150px]] || [[Special Loadout]]<br>[[Zombies]] || 12 / 36  || 7x10 || 175
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:weapon_dual_BLACKHAWK.png|250px]]<br><b>[[Dual Ruger Blackhawk]]</b> || [[File:Weapon_dual_blackhawk.svg|250px]] || [[Gun Game]]<br>[[Zombies]] ||  12 / 36 ||51 || 188
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:weapon_dual_BLACKHAWK.png|250px]]<br><b>[[Dual Ruger Blackhawk]]</b> || [[File:Weapon_dual_blackhawk.svg|250px]] || [[Special Loadout]]<br>[[Zombies]] ||  12 / 36 ||51 || 188
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Dual swm10.png|250px]]<br><b>[[Dual S&W M10]]</b> || [[File:Weapon dual swm10.svg|250px]] || [[Gun Game]]<br>[[Zombies]]  || 12 / 36 || 44 || 162
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Dual swm10.png|250px]]<br><b>[[Dual S&W M10]]</b> || [[File:Weapon dual swm10.svg|250px]] || [[Special Loadout]]<br>[[Zombies]]  || 12 / 36 || 44 || 162
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Dual swm12.png|250px]]<br><b>[[Dual S&W M12]]</b> || [[File:Weapon dual_swm12.svg|250px]] || [[Gun Game]]<br>[[Zombies]]  || 12 / 36 || 42 || 155
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Dual swm12.png|250px]]<br><b>[[Dual S&W M12]]</b> || [[File:Weapon dual_swm12.svg|250px]] || [[Special Loadout]]<br>[[Zombies]]  || 12 / 36 || 42 || 155
|-
|-
|}
|}
Line 778: Line 791:
! [[Damage]]!! Radius  
! [[Damage]]!! Radius  
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:weapon_KOLOS.png|250px]]<br><b> [[Kolos AA Rocket Launcher]]</b> || [[File:Weapon kolos.svg|250px]] || [[Gun Game]]<br>[[Zombies]]|| 7 / 21 || 75 || 125
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:weapon_KOLOS.png|250px]]<br><b> [[Kolos AA Rocket Launcher]]</b> || [[File:Weapon kolos.svg|250px]] || [[Special Loadout]]<br>[[Zombies]]|| 7 / 21 || 75 || 125
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong> || [[File:M72.png|250px]]<br><b>[[M72 LAW]]</b> || [[File:Weapon m72.svg|250px]] || [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> || 1 / 2 || 175 || 275
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong> || [[File:M72.png|250px]]<br><b>[[M72 LAW]]</b> || [[File:Weapon m72.svg|250px]] || [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> || 1 / 2 || 175 || 275
Line 784: Line 797:
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong> || [[File:Rpg7.png|250px]]<br><b>[[RPG-7]]</b> || [[File:Weapon rpg7.svg|250px]] || [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> || 1 / 2 || 175 || 275
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong> || [[File:Rpg7.png|250px]]<br><b>[[RPG-7]]</b> || [[File:Weapon rpg7.svg|250px]] || [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> || 1 / 2 || 175 || 275
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong> || [[File:Xm202.png|250px]]<br><b>[[XM202 Flash]]</b> || [[File:Weapon xm202.svg|250px]] || [[Gun Game]]<br>[[Zombies]] || 4 / 8 || 175 || 275
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong> || [[File:Xm202.png|250px]]<br><b>[[XM202 FLASH]]</b> || [[File:Weapon xm202.svg|250px]] || [[Special Loadout]]<br>[[Zombies]] || 4 / 8 || 175 || 275
|-
|-
|}
|}
Line 801: Line 814:
|-
|-
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:weapon_auto5.png|250px]]<br><b>[[Browning Auto-5]]</b> || [[File:Weapon auto5.svg|250px]] || [[Gun Game]]<br>[[Zombies]] || 4[[+1]] / 24  || 27x6 || 405
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:weapon_auto5.png|250px]]<br><b>[[Browning Auto-5]]</b> || [[File:Weapon auto5.svg|250px]] || [[Special Loadout]]<br>[[Zombies]] || 4[[+1]] / 24  || 27x6 || 405
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Robust.png|250px]]<br><b>[[Fusil Robust]]</b> || [[File:Weapon robust.svg|250px]] || [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> [[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 2 / 20 || 23x6 || 57
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Robust.png|250px]]<br><b>[[Fusil Robust]]</b> || [[File:Weapon robust.svg|250px]] || [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> [[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 2 / 20 || 23x6 || 57
Line 807: Line 820:
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Robust Sog.png|250px]]<br><b>[[Fusil Robust Sawed Off]]</b> || [[File:Weapon robust sog.svg|250px]] || [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> [[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 2 / 20 || 23x6 || 57
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Robust Sog.png|250px]]<br><b>[[Fusil Robust Sawed Off]]</b> || [[File:Weapon robust sog.svg|250px]] || [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> [[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 2 / 20 || 23x6 || 57
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:VCShotgun.png|250px]]<br><b>[[Homemade Shotgun]]</b> || [[File:Weapon vcshotgun.svg|250px]] || [[Gun Game]]<br>[[Zombies]]  || 1 / 20 || 26 || 65
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:VCShotgun.png|250px]]<br><b>[[Homemade Shotgun]]</b> || [[File:Weapon vcshotgun.svg|250px]] || [[Special Loadout]]<br>[[Zombies]]  || 1 / 20 || 26 || 65
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:M1897.png|250px]]<br><b>[[M1897 Trench Gun]]</b> || [[File:Weapon m1897.svg|250px]] || [[File:Class_Assault.png|50px]] <b>[[Assault]]</b><br> <b><br> || 5[[+1]] / 20 || 25x6 || 62
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:M1897.png|250px]]<br><b>[[M1897 Trench Gun]]</b> || [[File:Weapon m1897.svg|250px]] || [[File:Class_Assault.png|50px]] <b>[[Assault]]</b><br> <b><br> || 5[[+1]] / 20 || 25x6 || 62
Line 813: Line 826:
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:M37.png|250px]]<br><b>[[M37 Ithaca Trench Gun]]</b> || [[File:Weapon m37.svg|250px]] || [[File:Class_Assault.png|50px]] <b>[[Assault]]</b><br> || 5[[+1]] / 20 || 25x6 || 62
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:M37.png|250px]]<br><b>[[M37 Ithaca Trench Gun]]</b> || [[File:Weapon m37.svg|250px]] || [[File:Class_Assault.png|50px]] <b>[[Assault]]</b><br> || 5[[+1]] / 20 || 25x6 || 62
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:M870.png|250px]]<br><b>[[M870]]</b> || [[File:weapon m870.svg|250px]] || [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> [[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 4[[+1]] / 20 || 25x6 || 62
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:M7188 3d.png|250px]]<br><b>[[Remington M7188]]</b> || [[File:Weapon_m7188.png|250px]] || [[Special Loadout]]<br>[[Zombies]]|| 7[[+1]] / 30 ||25||62
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:M870.png|250px]]<br><b>[[Remington M870]]</b> || [[File:weapon m870.svg|250px]] || [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> [[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 4[[+1]] / 20 || 25x6 || 62
|-
|}
 
==[[Dual Shotguns]]==
{| class="wikitable sortable" style="margin:auto;text-align: center;width:90%"
|-
! rowspan=2 style="width:50px" | [[Factions]]
! rowspan=2 | [[Weapon]]
! rowspan=2 | Icon
! rowspan=2 | [[Classes]]
! rowspan=2 | [[Ammo]]
! colspan=2 | [[Damage]]
|-
! Normal!! [[Headshot]]
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual_robust_3d.png|250px]]<br><b>[[Dual Fusil Robust Sawed-off]]</b> || [[File:Weapon_dual_robust.png|250px]] || [[Special Loadout]]<br>[[Zombies]]|| 4 / 48 ||23||57
|-
|-
|-
|}
|}
Line 881: Line 914:
|[[File:ANZAC Flag.jpg|50px]]<br><strong>[[ANZAC]]</strong>|| [[File:F1.png|250px]]<br><b>[[F1]]</b> || [[File:Weapon_f1.svg|250px]] || [[File:Class_medic.png|50px]] <b>[[Medic]]</b><br> [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> [[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 34 / 102 || 35 || 84
|[[File:ANZAC Flag.jpg|50px]]<br><strong>[[ANZAC]]</strong>|| [[File:F1.png|250px]]<br><b>[[F1]]</b> || [[File:Weapon_f1.svg|250px]] || [[File:Class_medic.png|50px]] <b>[[Medic]]</b><br> [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> [[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 34 / 102 || 35 || 84
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:VCSMG.png|250px]]<br><b>[[Homemade SMG]]</b> || [[File:Weapon vcsmg.svg|250px]] || [[Gun Game]]<br>[[Zombies]]  ||  15 / 45 || 36 || 86
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:VCSMG.png|250px]]<br><b>[[Homemade Sten]]</b> || [[File:Weapon vcsmg.svg|250px]] || [[Special Loadout]]<br>[[Zombies]]  ||  15 / 45 || 36 || 86
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:K50m.png|250px]]<br><b>[[K-50M]]</b> || [[File:Weapon k50m.svg|250px]] ||  [[File:Class_medic.png|50px]] <b>[[Medic]]</b><br> [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> [[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 35 / 105 || 36 || 93
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:K50m.png|250px]]<br><b>[[K-50M]]</b> || [[File:Weapon k50m.svg|250px]] ||  [[File:Class_medic.png|50px]] <b>[[Medic]]</b><br> [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> [[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 35 / 105 || 36 || 93
Line 911: Line 944:
| [[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Mat49k.png|250px]]<br><b> [[MAT-49K]]</b> || [[File:Weapon_mat49k.png|250px]] || [[File:Class_medic.png|50px]] <b>[[Medic]]</b><br>[[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br>[[File:Class_radioman.png|50px]] <b>[[Radioman]]</b><br>|| 35/105 ||33 || 79
| [[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Mat49k.png|250px]]<br><b> [[MAT-49K]]</b> || [[File:Weapon_mat49k.png|250px]] || [[File:Class_medic.png|50px]] <b>[[Medic]]</b><br>[[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br>[[File:Class_radioman.png|50px]] <b>[[Radioman]]</b><br>|| 35/105 ||33 || 79
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Mat49 sog.png|250px]]<br><b>[[MAT-49 Đặc công]]</b> || [[File:Weapon mat49_sog.svg|250px]] || [[File:Class_medic.png|50px]] <b>[[Medic]]</b><br> [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> [[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 35 / 105 || 35 || 84
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Mat49 sog.png|250px]]<br><b>[[MAT-49 Suppressed]]</b> || [[File:Weapon mat49_sog.svg|250px]] || [[File:Class_medic.png|50px]] <b>[[Medic]]</b><br> [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> [[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 35 / 105 || 35 || 84
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Mp40.png|250px]]<br><b>[[MP 40]]</b> || [[File:Weapon mp40.svg|250px]] ||  [[File:Class_medic.png|50px]] <b>[[Medic]]</b><br> [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> [[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 32 / 96 || 38 || 91
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Mp40.png|250px]]<br><b>[[MP 40]]</b> || [[File:Weapon mp40.svg|250px]] ||  [[File:Class_medic.png|50px]] <b>[[Medic]]</b><br> [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> [[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 32 / 96 || 38 || 91
Line 946: Line 979:
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Uzi sog.png|250px]]<br><b>[[UZI SOG]]</b> || [[File:Weapon uzi_sog.svg|250px]] || [[File:Class_medic.png|50px]] <b>[[Medic]]</b><br> [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> [[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 32 / 96 || 33 || 79
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Uzi sog.png|250px]]<br><b>[[UZI SOG]]</b> || [[File:Weapon uzi_sog.svg|250px]] || [[File:Class_medic.png|50px]] <b>[[Medic]]</b><br> [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> [[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 32 / 96 || 33 || 79
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Vz23.png|250px]]<br><b>[[vz. 23]]</b> || [[File:Weapon vz23.svg|250px]] ||  [[File:Class_medic.png|50px]] <b>[[Medic]]</b><br> [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> [[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 40 / 120 || 33 || 79
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Vz23.png|250px]]<br><b>[[vz. 48b/52]]</b> || [[File:Weapon vz23.svg|250px]] ||  [[File:Class_medic.png|50px]] <b>[[Medic]]</b><br> [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> [[File:Class_radioman.png|50px]]  <b>[[Radioman]]</b><br> || 40 / 120 || 33 || 79
|-
|-
|}
|}
Line 963: Line 996:
|-
|-
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Dual uzi.png|250px]]<br><b>[[Dual UZI]]</b> || [[File:Weapon dual uzi.svg|450px]] || [[Gun Game]]<br>[[Zombies]] || 64 / 192 || 35 || 84
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Dual uzi.png|250px]]<br><b>[[Dual UZI]]</b> || [[File:Weapon dual uzi.svg|450px]] || [[Special Loadout]]<br>[[Zombies]] || 64 / 192 || 35 || 84
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Dual uzi sog.png|250px]]<br><b>[[Dual UZI SOG]]</b> || [[File:Weapon dual uzi sog.svg|450px]] || [[Gun Game]]<br>[[Zombies]] || 64 / 192 || 33 || 79
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Dual uzi sog.png|250px]]<br><b>[[Dual UZI SOG]]</b> || [[File:Weapon dual uzi sog.svg|450px]] || [[Special Loadout]]<br>[[Zombies]] || 64 / 192 || 33 || 79
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual vz23.png|250px]]<br><b>[[Dual vz. 23]]</b> || [[File:Weapon vz23.svg|250px]][[File:Weapon vz23.svg|250px]]  || [[Gun Game]]<br>[[Zombies]] || 80 / 240 || 33 || 79
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Dual vz23.png|250px]]<br><b>[[Dual vz. 48b/52]]</b> || [[File:Weapon vz23.svg|250px]][[File:Weapon vz23.svg|250px]]  || [[Special Loadout]]<br>[[Zombies]] || 80 / 240 || 33 || 79
|-
|-
|}
|}

Latest revision as of 03:30, 4 March 2026

The game features over 270 weapons of the Vietnam War.

You can also browse a list sorted by Weapon Script Name

Assault Rifles

Factions Weapon Icon Classes Ammo Damage
Normal Headshot

VC

AK-47
Assault
30+1 / 90 41 103

VC

AKM
Assault
30+1 / 90 39 98

VC

AKM GP-25
Zombies 30+1 / 90
1 / 2
39 98

VC

Kbkg wz. 60
Assault
30+1 / 90 44 110

US

M16 XM148
Assault
20+1 / 80
1 / 2
37 92

US

M16A1
Assault
20+1 / 80 37 92

US

M16A1 M203
Assault
20+1 / 80
1 / 2
37 92

US

M16A1 SOG
WIP 20+1 / 80 37 92

US

M601
Assault
20+1 / 80 37 92

US

M605B
Assault
20+1 / 80 37 92

US

Mk4 Mod 0
Assault
20+1 / 80 35 87

VC

PM md. 63
Assault
30+1 / 90 39 98

VC

StG 44
Assault
Radioman
30+1 / 90 37 92

VC

StG 44 ZF-4
Assault
20+1 / 60 37 92

VC

StG 44 ZF-41
Assault
20+1 / 60 37 92

US

Stoner 63A Rifle
Assault
30+1 / 90 33 82

US

Stoner 63A Rifle Drum
Special Loadout
Zombies
150+1 / 150 33 82

US

H&R T223
Assault
25+1 / 75 38 95

VC

Type 56-1
Assault
Radioman
30+1 / 90 41 103

VC

Type 58
Assault
30+1 / 90 38 95

VC

Type 63
Assault
20+1 / 80 43 108

VC

vz. 58
Assault
30+1 / 90 34 85

Battle Rifles

Factions Weapon Icon Classes Ammo Damage
Normal Headshot

ANZAC

L1A1
Assault
20+1 / 80 44 107

ANZAC

L1A1 SASR
Assault
30+1 / 90 44 107

US

M1 Garand
Assault 8 / 48 55 134

US

M14
Assault 20+1 / 80 42 100

US

M14 SOG
Assault
20+1 / 80 39 93

US

M14E2 SOG
Assault
33+1 / 99 39 93

US

M1918A2 BAR
Assault 20 / 80 45 110

VC

MAS-49
Assault 10+1 / 50 52 127

VC

AVT-40
Assault 15+1 / 75 44 105

Bolt Action

note includes some Carbines and Sniper Rifles


Factions Weapon Icon Classes Ammo Damage
Normal Headshot

VC

Karabiner 98k
Assault 5 / 20 65 156

VC

Karabiner 98k ZF39
Sniper
5 / 20 65 156

VC

Karabiner 98k ZF-41
Assault
5 / 20 65 156

US

M1903 Springfield
Assault
Sniper
5 / 20 65 156

US

M1903A4 Springfield
Sniper
5 / 20 65 156

US

M40
Sniper
5 / 20 65 156

VC

MAS-36/51
Assault
Sniper
5 / 20 65 156

VC

MAS-36 CR39
Assault
5 / 20 65 156

VC

Mosin-Nagant M38
Assault 5 / 20 65 156

VC

Mosin-Nagant M91/30
Assault
Sniper
5 / 20 65 156

VC

Mosin-Nagant M91/30 PU
Sniper 5 / 20 65 156

Carbines

Factions Weapon Icon Classes Ammo Damage
Normal Headshot

VC

AMD-65
Assault
Radioman
30+1 / 90 39 97

US

Gyrojet Carbine
Special Loadout
Zombies
6 / 36 60 222

VC

Homemade Carbine
Special Loadout
Zombies
8 / 24 38 91

VC

Karabiner 98k
Assault 5 / 20 65 156

VC

Karabiner 98k ZF-41
Assault
5 / 20 65 156

US

M1A1 Carbine
Medic
Radioman
15+1 / 45 36 86

US

M1A1 Carbine SOG
Medic
Radioman
15+1 / 45 36 86

US

M2 Carbine
Assault 30+1 / 90 36 86

US

M2 Carbine SOG
Assault 30+1 / 90 36 86

US

M60 Reising
Medic
Engineer
Radioman
20+1/60 40 104

VC

Mosin-Nagant M38
Assault 5 / 20 65 156

VC

SKS
Medic
Radioman
10 / 40 43 108

US

Stoner 63A Carbine
Assault
Radioman
30+1 / 90 33 82

US

Stoner 63A Car. Drum
Special Loadout
Zombies
150+1 / 150 33 82

VC

Shanxi Type 17
Medic
Radioman
10 / 40 42 100

VC

Type 63 Paratrooper
Assault
20+1 / 80 43 108

US

XM177E2
Assault
Radioman
30+1 / 90 35 87

US

XM177E2 4x
Assault 20+1 / 60 35 87

US

XM177E2 OEG
Assault

20+1 / 60 35 87

US

XM177E2 SOG
Assault
Radioman
30+1 / 90 35 87

US

XM177 OEG
Assault
20+1/60 35 87

US

XM607
Assault
Radioman
30+1 / 90 35 87

US

XM607 4x
Assault 20+1 / 60 35 87

US

XM607 OEG
Assault
20+1 / 60 35 87

Grenade Launchers

Factions Weapon Icon Classes Ammo Explosion
Damage Radius

VC

GP-25
Zombies 1 / 2 125 200

US

China Lake
Special Loadout
Zombies
3+1 / 12 125 200

US

M203
Assault
1 / 2 125 200

US

M79
Engineer
1 / 2 125 200

US

M79 SOG
Engineer
1 / 2 125 200

VC

RPG-2
Engineer
1 / 2 125 200

US

XM148
Assault
1 / 2 125 175

Grenades and Throwables

There are multiple different types of grenades and throwables there are Frag Grenades, High Explosive Grenades, Special Grenades, and Timed Explosives.

Factions Frag Grenades Icon Classes Ammo Explosion
Damage Radius

VC

ChiCom Frag Grenade
Assault
Medic
Gunner
Sniper
1 140 350

VC

Homemade Grenade
Special Loadout
Zombies
1 125 245

US

M26 Frag Grenade
Assault
Medic
Gunner
Sniper
1 140 350

US

V-40 Mini Grenade
Special Loadout
Zombies
1 100 275


Factions High Explosive Grenades Icon Classes Ammo Explosion
Damage Radius

VC

ChiCom High Explosive
Assault
Medic
Gunner
Sniper
1 225 250

US

MK3A2 High Explosive
Assault
Medic
Gunner
Sniper
1 225 250


Factions Special Grenades Icon Classes Ammo Explosion
Damage Radius

US

M34 Phosphorus Grenade
Special Loadout
Zombies
1 135 350

US

M6A1 Gas
Assault
1 5 per sec 5 meters

VC

Molotov
Assault
1 35 200


Factions Timed Explosives Icon Classes Ammo Explosion
Damage Radius

US

C4
Unused 1 500 500

VC

Dynamite
Unused 1 500 500

Light Machine Guns

Factions Weapon Icon Classes Ammo Damage
Normal Headshot

VC

Bren
Gunner
30 / 120 46 105

VC

DP-28
Gunner
47 / 141 43 103

VC

FM 24/29
Gunner
25 / 125 49 112

ANZAC

L2A1
Gunner
30+1 / 120 44 107

US

M14E2
Gunner
33+1/132 39 93

US

M1918A2 BAR LMG
Gunner
40 / 120 45 110

US

M1919A6
Gunner
150 / 300 47 112

US

M60
Gunner
100 / 200 45 103

US

M60 Belt
Gunner
150 / 300 45 103

VC

MG 34
Gunner
50 / 150 39 89

VC

MG 34 Double Drum
Zombies
Special Loadout
75/225 39 89

VC

PK
Gunner
100+1 / 200 41 94

VC

PK Belt
Gunner
175+1 / 175 41 94

VC

RP-46
Gunner
125 / 250 43 103

VC

RPD
Gunner
100 / 200 42 96

US

RPD SOG
Gunner
100 / 200 42 96

VC

RPK
Gunner
75+1 / 150 41 103

US

Stoner 63A Commando
Gunner
150 / 300 33 82

US

Stoner 63A Bren
Gunner
30 / 120 33 82

US

Stoner 63A LMG
Gunner
100 / 200 33 82

VC

TUL-1
Gunner
40+1 / 120 41 103

Machine Pistols

Factions Weapon Icon Classes Ammo Damage
Normal Headshot

VC

APS
Medic
Engineer
Radioman
20+1 / 80 34 81

US

MAC-10
Medic
Engineer
Radioman
32 / 96 27 64

US

MAC-10 SOG
Medic
Engineer
Radioman
32 / 96 25 60

VC

PM-63 RAK
Medic
Engineer
Radioman
25 / 75 36 86.4

VC

vz. 61 Škorpion
Medic
Engineer
Radioman
20+1 / 80 33 79

VC

vz. 61 Suppressed
Medic
Engineer
Radioman
20+1 / 80 31 74

Dual Machine Pistols

Factions Weapon Icon Classes Ammo Damage
Normal Headshot

VC

Dual APS
Special Loadout
Zombies
40+2 / 160 34 81

US

Dual MAC-10
Special Loadout
Zombies
64 / 192 27 64

US

Dual MAC-10 SOG
Special Loadout
Zombies
64 / 192 25 60

VC

Dual PM-63 RAK
Special Loadout
Zombies
50 / 150 34 81

VC

Dual vz. 61 Škorpion
Special Loadout
Zombies
40+2 / 160 33 79

VC

Dual vz. 61 Suppressed
Special Loadout
Zombies
40+2 / 160 31 74

Melee

!All Melee have the same range!
You can throw your bayonet weapon with Mouse3 (Scroll wheel click). [60 damage]
Bayonets can be attached to certain weapons to increase damage and range. Bayonet Stab with Mouse3 (scroll wheel click)
Large bayonets are Weapon dependent.
Stabs are one shot kills on back and head.
The bleed effect is not present in Special Loadout or Zombies.
Melee does double damage in Zombie Mode.
Charged punches and weapon bashes knock weapons and items out of hands with certain settings enabled.
Shovels and the crowbar have a charge attack when you hold m2 that will deal more damage and knock away weapons and items, also does increased damage while sprinting.

Factions Weapon Icon Damage
Primary Attack Secondary Attack

VC
US

Fists
25 25 (50 charged)

US

M7 Bayonet
35
52 headshot
55 (25 bleed)

VC

6H2 Bayonet
35
52 headshot
55 (25 bleed)

US

M1905 Bayonet
65 (25 bleed) 100

VC

Type 30 Bayonet
65 (25 bleed) 100

US

M1942 Machete
42
63 headshot
Charged 84 (25 bleed)

VC

Sickle
42
63 headshot
Charged 84 (25 bleed)

US

AMES 1966 Shovel
30
45 Sprinting
60 charged
90 Sprinting charged

VC

ChiCom Shovel
30
45 Sprinting
60 charged
90 Sprinting charged

US

Crowbar
25 37 charged
52 Sprinting charged

Miscellaneous

Includes Anti Tank Guns, AP Mines, Flamethrowers, and Flare Guns.
You must do over 40(?) continues fire damage with a flamethrower to light them onfire.

Factions Anti Tank Guns Icon Classes Ammo Damage
Normal Headshot

VC

PTRD-41
Engineer

1 / 4 99 237


Factions AP Mines Icon Classes Ammo Explosion
Damage Radius

VC

Type 42
Engineer
1 150 256

US

M16 Mine
Engineer
1 150 256


Factions Crossbow Icon Classes Ammo Damage
Normal Headshot

US & VC

Montagnard Crossbow
Sniper
1 / 10 100 100


Factions Flamethrowers Icon Classes Fuel Damage
Normal Burn Over Time

VC

LPO-50 Flamethrower
Engineer
100 5-15 45

US

M9A1 Flamethrower
Engineer
100 5-15 45


Factions Flare Guns Icon Classes Ammo Damage
Projectile Hit Burn Over Time

US

M8 Flaregun
Sniper
1 / 2 40 45

VC

Type 97 Flaregun
Sniper
1 / 2 40 45

Pistols

Factions Weapon Icon Classes Ammo Damage
Normal Headshot

US

Baby Browning
Everyone Except Sniper
6+1 / 24 23 59

ANZAC

Browning Hi-Power
Everyone Except Sniper
13+1 / 39 27 70

US

Gyrojet Pistol
Special Loadout
Zombies
6 / 24 60 222

US

HDM
Sniper
10+1 / 30 30 78

VC

Homemade 1911
Special Loadout
Zombies
6 / 18 35 91

VC

Homemade Pistol
Special Loadout
Zombies
3 / 9 55 132

US

Luger P08
Everyone Except Sniper
8+1/24 29 75

US

M1911A1
Everyone Except Sniper
7+1 / 21 35 91

VC

MAS-35SM1
Everyone Except Sniper
8+1 / 24 30 72

VC

Mauser C96
Everyone Except Sniper
10 / 40 30 78

US

Mk22 Mod 0 Hush Puppy
Sniper
8+1 / 24 30 72

VC

Makarov
Everyone Except Sniper
8+1 / 24 30 72

VC

PB
Sniper
8+1 / 24 30 72

VC

Ruby
Everyone Except Sniper
9+1 / 27 27 64

US

S&W M39
Everyone Except Sniper
8+1 / 24 30 72

VC

TT-33
Everyone Except Sniper
8+1 / 24 35 91

VC

Type 14 Nambu
Everyone Except Sniper
8+1 / 24 29 75

VC

Type 64 Silenced Pistol
Sniper
9+1 / 27 35 91

VC

Type 67
Sniper
9+1 / 18 65 169

VC

Walther P38
Everyone Except Sniper
8+1 / 24 29 69

US

Walther PPK
Sniper
8+1 / 24 30 72

US

Welrod
Sniper
8+1 / 16 65 169

Dual Pistols

Factions Weapon Icon Classes Ammo Damage
Normal Headshot

US

Dual Baby Browning
Special Loadout
Zombies
14+2 / 48 23 59

ANZAC

Dual Browning Hi-Power
Special Loadout
Zombies
26+2 / 78 28 72

US

Dual HDM
Special Loadout
Zombies
20+2 / 60 30 78

VC

Dual Homemade 1911
Special Loadout
Zombies
12 / 36 35 91

US/VC

Dual Luger P08
Special Loadout
Special Loadout
16+2/48 29 75

US

Dual M1911A1
Special Loadout
Zombies
14+2 / 42 35 91

VC

Dual MAS-35SM1
Special Loadout
Zombies
16+2 / 48 30 72

US

Dual Mk22 Mod 0 Hush Puppy
Special Loadout
Zombies
16+2 / 48 30 72

VC

Dual Makarov
Special Loadout
Zombies
16+2 / 48 30 72

VC

Dual PB
Special Loadout
Zombies
16+2 / 48 30 72

VC

Dual Ruby
Special Loadout
Zombies
18+2 / 54 27 64

US

Dual S&W M39
Special Loadout
Zombies
16+2 / 48 30 72

VC

Dual TT-33
Special Loadout
Zombies
16+2 / 48 35 91

VC

Dual Type 14 Nambu
Special Loadout
Zombies
16+2 / 48 29 75

VC

Dual Type 64 Pistol
Special Loadout
Zombies
18+2 / 54 35 91

VC

Dual Walther P38
Special Loadout
Zombies
16+2 / 48 29 69

US

Dual Walther PPK
Special Loadout
Zombies
16+2 / 48 30 72

Revolvers

Factions Weapon Icon Classes Ammo Damage
Normal Headshot

US

Colt M1917
Gunner
Radioman
6 / 18 44 162

VC

MAS-M1892
Gunner
Radioman
6 / 18 42 155

VC

Nagant M1895
Gunner
Radioman
7 / 21 43 159

US

QSPR
Everyone Except Sniper
6 / 18 7x10 175

US

Ruger Blackhawk
Special Loadout
Zombies
6 / 18 51 188

US

S&W M10
Gunner
Radioman
6 / 18 44 162

US

S&W M12
Everyone Except Sniper 6 / 18 42 155


Dual Revolvers

Factions Weapon Icon Classes Ammo Damage
Normal Headshot

US

Dual Colt M1917
Special Loadout
Zombies
12 / 36 44 162

VC

Dual Modèle 1892
Special Loadout
Zombies
12 / 36 42 155

VC

Dual Nagant M1895
Special Loadout
Zombies
14 / 42 43 159

US

Dual QSPR
Special Loadout
Zombies
12 / 36 7x10 175

US

Dual Ruger Blackhawk
Special Loadout
Zombies
12 / 36 51 188

US

Dual S&W M10
Special Loadout
Zombies
12 / 36 44 162

US

Dual S&W M12
Special Loadout
Zombies
12 / 36 42 155

Rifle Grenades

Rifle Grenades can be chosen over regular grenades for the following weapons and classes.
F1/N60 Rifle Grenades are available for the VC.
M17 Rifle Grenades are available for the US.

Factions Weapon Icon Classes Ammo Explosion
Damage Radius

VC

Karabiner 98k
Assault 1 / 2 140 350

VC

Kbkg 60
Assault
1 / 2 140 350

US

M1 Garand
Assault 1 / 2 140 350

US

M14
Assault 1 / 2 140 350

US

M1903 Springfield
Assault
Sniper
1 / 2 140 350

US

M1A1 Carbine
Medic
Radioman
1 / 2 140 350

US

M2 Carbine
Assault 1 / 2 140 350

VC

MAS-36
Assault
Sniper
1 / 2 140 350

VC

MAS-49
Assault 1 / 2 140 350

VC

Mosin-Nagant M38
Assault 1 / 2 140 350

VC

Mosin-Nagant M91/30
Assault
Sniper
1 / 2 140 350

VC

SKS
Medic
Radioman
1 / 2 140 350

VC

Type 63
Assault
1 / 2 140 350

Rocket Launchers

Factions Weapon Icon Classes Ammo Explosion
Damage Radius

VC

Kolos AA Rocket Launcher
Special Loadout
Zombies
7 / 21 75 125

US

M72 LAW
Engineer
1 / 2 175 275

VC

RPG-7
Engineer
1 / 2 175 275

US

XM202 FLASH
Special Loadout
Zombies
4 / 8 175 275

Shotguns

Factions Weapon Icon Classes Ammo Damage
Normal Headshot

US

Browning Auto-5
Special Loadout
Zombies
4+1 / 24 27x6 405

VC

Fusil Robust
Engineer
Radioman
2 / 20 23x6 57

VC

Fusil Robust Sawed Off
Engineer
Radioman
2 / 20 23x6 57

VC

Homemade Shotgun
Special Loadout
Zombies
1 / 20 26 65

VC

M1897 Trench Gun
Assault

5+1 / 20 25x6 62

US

M37 Ithaca Trench Gun
Assault
5+1 / 20 25x6 62

US

Remington M7188
Special Loadout
Zombies
7+1 / 30 25 62

US

Remington M870
Engineer
Radioman
4+1 / 20 25x6 62

Dual Shotguns

Factions Weapon Icon Classes Ammo Damage
Normal Headshot

VC

Dual Fusil Robust Sawed-off
Special Loadout
Zombies
4 / 48 23 57

Sniper Rifles

Basically anything with a scope. This includes some Assault Rifles, Carbines, and DMRs. (Designated Marksman Rifle)

Factions Weapon Icon Classes Ammo Damage
Normal Headshot

VC

Karabiner 98k ZF39
Sniper
5 / 20 65 156

VC

Karabiner 98k ZF41
Assault
5 / 20 65 156

US

M1903A4 Springfield
Sniper
5 / 20 65 156

US

M1D Garand
Sniper
8 / 40 55 134

US

M40
Sniper
5 / 20 65 156

VC

MAS-49 APX L806
Sniper 10+1 / 40 52 127

VC

Mosin-Nagant M91/30 PU
Sniper 5 / 20 65 156

US

M656
Sniper 20+1 / 40 37 92

VC

StG 44 ZF4
Assault
20+1 / 60 37 92

VC

StG 44 ZF41
Assault
20+1 / 60 37 92

VC

SVD
Sniper 10+1 / 40 45 108

VC

SVT-40 PU
Sniper 10+1 / 40 44 105

US

XM177E2 4x
Assault
20+1 / 60 37 92

US

XM21
Sniper 20+1 / 40 42 100

US

XM607 4x
Assault
20+1 / 60 37 92

Submachine Guns

Factions Weapon Icon Classes Ammo Damage
Normal Headshot

US

Carl Gustaf M/45
Medic
Engineer
Radioman
36 / 108 38 91

US

Carl Gustaf M/45 SOG
Medic
Engineer
Radioman
36 / 108 36 86

ANZAC

F1
Medic
Engineer
Radioman
34 / 102 35 84

VC

Homemade Sten
Special Loadout
Zombies
15 / 45 36 86

VC

K-50M
Medic
Engineer
Radioman
35 / 105 36 93

US

M1A1 Thompson
Medic
Engineer
Radioman
30 / 90 38 98

US

M1A1 Thompson SOG
Medic
Engineer
Radioman
30 / 90 38 98

US

M3A1 Grease Gun
Medic
Engineer
Radioman
30 / 90 39 93

US

M3A1 Grease Gun SOG
Medic
Engineer
Radioman
30 / 90 37 88

US

M12 Beretta
Medic
Engineer
Radioman
30 / 90 37 88

US

M1928 Thompson
Assault
50 / 150 38 98

US

M50 Reising
Medic
Engineer
Radioman
20+1/60 40 104

US

M55 Reising Para
Medic
Engineer
Radioman
20+1/60 40 104

VC

M56
Medic
Engineer
Radioman
32 / 96 36 86

US

Madsen M/50
Medic
Engineer
Radioman
32 / 96 35 84

VC

MAS-38
Medic
Engineer
Radioman
32 / 96 35 84

VC

MAT-49
Medic
Engineer
Radioman
35 / 105 37 88

VC

MAT-49K
Medic
Engineer
Radioman
35/105 33 79

VC

MAT-49 Suppressed
Medic
Engineer
Radioman
35 / 105 35 84

VC

MP 40
Medic
Engineer
Radioman
32 / 96 38 91

ANZAC

Owen Gun
Medic
Engineer
Radioman
32 / 96 35 84

VC

PPS-43
Medic
Engineer
Radioman
35 / 105 38 91

VC

PPSh-41
Medic
Engineer
Radioman
35 / 105 27 64

VC

PPSh-41 Drum
Assault
71 / 213 27 64

VC

PPSh-41 Double Drum
Zombies
Special Loadout
142/142 27 64

US

Sten Gun
Medic
Engineer
Radioman
32 / 96 37 88

US

Sten Gun SOG
Medic
Engineer
Radioman
32 / 96 35 84

ANZAC

Sterling L2A3
Medic
Engineer
Radioman
34 / 102 36 86

ANZAC

Sterling L34A1 SASR
Medic
Engineer
Radioman
34 / 102 34 81

US

S&W M76
Medic
Engineer
Radioman
36 / 108 37 88

US

S&W M76 SOG
Medic
Engineer
Radioman
36 / 108 35 84

VC

Type 64
Medic
Engineer
Radioman
30 / 90 27 64

US

UZI
Medic
Engineer
Radioman
32 / 96 35 84

US

UZI SOG
Medic
Engineer
Radioman
32 / 96 33 79

VC

vz. 48b/52
Medic
Engineer
Radioman
40 / 120 33 79

Dual SMGs

Factions Weapon Icon Classes Ammo Damage
Normal Headshot

US

Dual UZI
Special Loadout
Zombies
64 / 192 35 84

US

Dual UZI SOG
Special Loadout
Zombies
64 / 192 33 79

VC

Dual vz. 48b/52
Special Loadout
Zombies
80 / 240 33 79