Special Equipment

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Includes Anti Tank Guns, AP Mines, Flamethrowers, Grenade Launchers, and Rocket Launchers.
You must do over 40(?) continues fire damage with a flamethrower to light them onfire.

Factions Anti Tank Guns Icon Classes Ammo Damage
Normal Headshot
Flag vc new.png
VC
Ptrd41.png
PTRD-41
Weapon ptrd.svg Class Engineer.png Engineer

1 / 4 99 237


Factions AP Mines Icon Classes Ammo Explosion
Damage Radius
Flag vc new.png
VC
Rg42.png
ChiCom Mine
Weapon rg42.svg Class Engineer.png Engineer
1
Flag us new.png
US
M16 mine.png
M16 Mine
Weapon m16mine.svg Class Engineer.png Engineer
1


Factions Flamethrowers Icon Classes Fuel Damage
Normal Burn Over Time
Flag vc new.png
VC
Lp50.png
LPO-50 Flamethrower
Weapon lpo50.svg Class Engineer.png Engineer
100 5-15 45
Flag us new.png
US
M9a1.png
M9A1 Flamethrower
Weapon m9a1.svg Class Engineer.png Engineer
100 5-15 45


Factions Grenade Launchers Icon Classes Ammo Explosion
Damage Radius
Flag us new.png
US
M79.png
M79
Weapon m79.svg Class Engineer.png Engineer
1 / 2 125 200
Flag us new.png
US
M79 sog.png
M79 SOG
Weapon m79 sog.svg Class Engineer.png Engineer
1 / 2 125 200
Flag vc new.png
VC
Rpg2.png
RPG-2
Weapon rpg2.svg Class Engineer.png Engineer
1 / 2 125 200


Factions Rocket Launchers Icon Classes Ammo Explosion
Damage Radius
Flag us new.png
US
M72.png
M72 LAW
Weapon m72.svg Class Engineer.png Engineer
1 / 2 175 275
Flag vc new.png
VC
Rpg7.png
RPG-7
Weapon rpg7.svg Class Engineer.png Engineer
1 / 2 175 275