Mechanics: Difference between revisions
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These include | These include | ||
*[[Damage]] | *[[Damage]] | ||
*Magazine size and [[Ammo]] | |||
*[[Fire Rate]] | *[[Fire Rate]] | ||
*[[Bullet Spread °]] | *[[Bullet Spread °]] | ||
*[[Range Modifier]] | *[[Range Modifier]] | ||
*[[Muzzle Velocity]] | *[[Muzzle Velocity]] (currently unused) | ||
*[[Projectile weight]] | *[[Projectile weight]] (currently unused) | ||
*weapon [[Weight]] | *weapon [[Weight]] | ||
*whether they can use [[Bayonets]] or [[Rifle Grenades]] | *whether they can use [[Bayonets]] or [[Rifle Grenades]] | ||
=[[Weapon Penetration]]= | =[[Weapon Penetration]]= | ||
Revision as of 01:51, 22 March 2024
These are the main mechanics to the game.
Team Selection
Choose between the U.S. ARMY and the VIỆT CỘNG
Class Selection
There are 6 Classes in the game, that have access to different weapons and equipment. Try to play the best role that your team needs.
Loadout Selection
Choosing your loadout
Command Menu
Weapon Basics
These include
- Damage
- Magazine size and Ammo
- Fire Rate
- Bullet Spread °
- Range Modifier
- Muzzle Velocity (currently unused)
- Projectile weight (currently unused)
- weapon Weight
- whether they can use Bayonets or Rifle Grenades
Weapon Penetration
| Factions | Classes | ||||||
|---|---|---|---|---|---|---|---|
U.S. Army |
Việt Cộng |
Assault |
Medic |
Gunner |
Engineer |
Radioman |
Sniper |
| General | |||||
|---|---|---|---|---|---|
Weapons |
Maps |
Gamemodes |
Mechanics |
Equipment |
Awards |