Miscellaneous: Difference between revisions

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!  [[Damage]] !! Radius  
!  [[Damage]] !! Radius  
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Rg42.png|250px]]<br><b>[[ChiCom Mine]]</b> || [[File:Weapon rg42.svg|150px]] || [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> || 1 || ||  
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Rg42.png|200px]]<br><b>[[ChiCom Mine]]</b> || [[File:Weapon rg42.svg|120px]] || [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> || 1 ||150 || 256
|-
|-
|-
|-
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:M16 mine.png|250px]]<br><b>[[M16 Mine]]</b> || [[File:Weapon_m16mine.svg|150px]] || [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> || 1 || ||  
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:M16 mine.png|200px]]<br><b>[[M16 Mine]]</b> || [[File:Weapon_m16mine.svg|120px]] || [[File:Class_Engineer.png|50px]] <b>[[Engineer]]</b><br> || 1 ||150 || 256
|-
|}
 
 
{| class="wikitable sortable" style="margin:auto;text-align: center;width:90%"
|-
! rowspan=2 style="width:50px" | [[Factions]]
! rowspan=2 | [[Bolt Pistol]]
! rowspan=2 | Icon
! rowspan=2 | [[Classes]]
! rowspan=2 | [[Ammo]]
! colspan=2 | [[Damage]]
|-
! Normal!! [[Headshot]]
|-
|-
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:VCPistol.png|250px]]<br><b>[[VC Pistol]]</b> || [[File:vcpistol_ki.png|250px]] || ''[[WIP]]'' || 3 / 9 || 55 || 132
|-
|-
|}
|}
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|-
|-
|-
|-
|[[File:Flag_vc_new.png|50px]][[File:Flag_us_new.png|50px]]<br><strong>[[USVC]]</strong>|| [[File:_3d_t.png|250px]]<br><b>[[Crossbow]]</b> || [[File:_ki.svg|250px]] || ''[[WIP]]'' || / || ||  
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Crossbow.png|250px]]<br><b>[[Montagnard Crossbow]]</b> || [[File:Weapon crossbow bolt.svg|250px]] || [[File:Class_sniper.png|50px]] <b>[[Sniper]]</b><br> || 1 / 10 || 100 || 100
|-
|-
|}
|}
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|-
|-
|}
|}
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{{#evt:
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{{#evt:
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{{#evt:
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{{#evt:
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Latest revision as of 22:35, 10 September 2025

Includes Anti Tank Guns, AP Mines, Flamethrowers, and Flare Guns.
You must do over 40(?) continues fire damage with a flamethrower to light them onfire.

Factions Anti Tank Guns Icon Classes Ammo Damage
Normal Headshot

VC

PTRD-41
Engineer

1 / 4 99 237


Factions AP Mines Icon Classes Ammo Explosion
Damage Radius

VC

ChiCom Mine
Engineer
1 150 256

US

M16 Mine
Engineer
1 150 256


Factions Crossbow Icon Classes Ammo Damage
Normal Headshot

VC

Montagnard Crossbow
Sniper
1 / 10 100 100


Factions Flamethrowers Icon Classes Fuel Damage
Normal Burn Over Time

VC

LPO-50 Flamethrower
Engineer
100 5-15 45

US

M9A1 Flamethrower
Engineer
100 5-15 45


Factions Flare Guns Icon Classes Ammo Damage
Projectile Hit Burn Over Time

US

M8 Flaregun
Sniper
1 / 2 40 45

VC

Type 97 Flaregun
Sniper
1 / 2 40 45