Zombies: Difference between revisions

Jump to navigation Jump to search
Tag: Reverted
Tag: Reverted
Line 67: Line 67:


=Zombie Types=
=Zombie Types=
|-
{{EnemyStats table/start|caption=Enemy Stats}}
| {{#if:{{{icon|}}}|[[File:{{{icon}}}|{{{iconsize|96px}}}|link=]]|}}
 
| style="width:3ch" | {{{health|—}}}
{{EnemyStats row
| style="width:3ch" | {{{walk_speed|—}}}
| icon=ZombieIcon.png
| style="width:3ch" | {{{run_speed|—}}}
| iconsize=120px
| style="width:3ch" | {{{cash_reward|—}}}
| health=150
| style="width:3ch" | {{{attack_damage|—}}}
| walk_speed=85
| style="width:3ch" | {{{attack_range|—}}}
| run_speed=120
| style="width:3ch" | {{{melee_range|—}}}
| cash_reward=50
| attack_damage=25
| attack_range=2.0
| melee_range=1.5
}}
 
{{EnemyStats row
| icon=BruteIcon.png
| health=300
| walk_speed=60
| run_speed=90
| cash_reward=120
| attack_damage=40
| attack_range=1.2
| melee_range=1.0
}}
 
{{EnemyStats table/end}}


=Maps=
=Maps=

Revision as of 10:43, 3 September 2025

Zombies is a PvE gamemode where you take on waves of zombie to earn money to buy new weapons, emplacements, and supplies in-between waves.

Spawning in

Choosing your character affects visuals only, anyone can buy anything. When You are spawned in you will be given a random Homemade Primary, a random Homemade Secondary, a Homemade grenade, and a crowbar. The first wave starts immediately

Factions Homemade Primaries Icon Classes Ammo Damage
Normal Headshot

VC

Homemade Carbine
Gun Game
Zombies
8 / 24 38 91

VC

Homemade Shotgun
Gun Game
Zombies
1 / 20 26 65

VC

Homemade SMG
Gun Game
Zombies
15 / 45 36 86


Factions Homemade Secondarys Icon Classes Ammo Damage
Normal Headshot

VC

Homemade M1911
Gun Game
Zombies
6 / 12 35 91

VC

Homemade Pistol
Gun Game
Zombies
3 / 9 55 132


Factions Weapons Icon Classes Ammo Damage
Normal Headshot

US

Crowbar
Zombies 25

VC

Homemade Grenade
Gun Game
Zombies
/

Interim Time and Shop

Perks

Zombie Types

Template:EnemyStats table/start

Template:EnemyStats row

Template:EnemyStats row

Template:EnemyStats table/end

Maps