Zombies: Difference between revisions
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! Normal!! [[Headshot]] | ! Normal!! [[Headshot]] | ||
|- | |- | ||
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:VCPistol2.png|250px]]<br><b>[[Homemade M1911]]</b> || [[File:Weapon vcpistol2.svg|250px]] || [[Gun Game]]<br>[[Zombies]] || 6 / | |[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:VCPistol2.png|250px]]<br><b>[[Homemade M1911]]</b> || [[File:Weapon vcpistol2.svg|250px]] || [[Gun Game]]<br>[[Zombies]] || 6 / 18 || 35 || 91 | ||
|- | |- | ||
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:VCPistol.png|250px]]<br><b>[[Homemade Pistol]]</b> || [[File:Weapon vcpistol.svg|250px]] || [[Gun Game]]<br>[[Zombies]] || 3 / | |[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:VCPistol.png|250px]]<br><b>[[Homemade Pistol]]</b> || [[File:Weapon vcpistol.svg|250px]] || [[Gun Game]]<br>[[Zombies]] || 3 / 12 || 55 || 132 | ||
|- | |- | ||
|} | |} | ||
| Line 51: | Line 51: | ||
! rowspan=2 | Icon | ! rowspan=2 | Icon | ||
! rowspan=2 | [[Classes]] | ! rowspan=2 | [[Classes]] | ||
! rowspan=2 | [[ | ! rowspan=2 | [[Damage]] | ||
! | ! rowspan=2 | [[Range]] | ||
|- | |- | ||
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Crowbar.png|250px]]<br><b> [[Crowbar]]</b> || [[File:weapon_crowbar.svg|250px]]|| [[Zombies]] || 25 || 37 charged<br> 52 Sprinting charge | |||
|- | |- | ||
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Vcgrenade.png|150px]]<br><b>[[Homemade Grenade]]</b> || [[File:Weapon vcgrenade.svg|110px]] || [[Gun Game]]<br>[[Zombies]] || 125 || 245 | |||
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Vcgrenade.png|150px]]<br><b>[[Homemade Grenade]]</b> || [[File:Weapon vcgrenade.svg|110px]] || [[Gun Game]]<br>[[Zombies]] | |||
|- | |- | ||
|} | |} | ||
=Interim Time and Shop= | =Interim Time and Shop= | ||
After each Zombie Wave there is a downtime or interim time for you to buy weapons and build fortifications. | |||
You can Call a Vote to skip the remaining interim time. | |||
=Perks= | =Perks= | ||
Perks grant certain attributes. Most are progressive. | |||
{| class="wikitable sortable sticky-head" style="text-align:center; width:auto;" | |||
! scope="col" data-sort-type="text" | Perk | |||
! rowspan=2 | Icon | |||
! scope="col" data-sort-type="number" | x1 | |||
! scope="col" data-sort-type="number" | x2 | |||
! scope="col" data-sort-type="number" | x3 | |||
! scope="col" data-sort-type="number" | x4 | |||
! scope="col" data-sort-type="number" | x5 | |||
|- | |||
| +1 Grenades | |||
|[[File:Item_extranades.png|250px]] | |||
| 500 | |||
| 700 | |||
| 1,100 | |||
| 1,600 | |||
| 2,500 | |||
|- | |||
| +1 Magazine | |||
|[[File:Item_extramagazine.png|250px]] | |||
| 3,000 | |||
| 4,500 | |||
| 6,700 | |||
| 10,100 | |||
| 15,100 | |||
|- | |||
| +1 Prop | |||
|[[File:Item_extraprops.png|250px]] | |||
| 1,000 | |||
| 1,500 | |||
| 2,200 | |||
| 3,300 | |||
| 5,000 | |||
|- | |||
| +1 Weight | |||
|[[File:Item_carryweight.png|250px]] | |||
| 1,500 | |||
| 2,200 | |||
| 3,300 | |||
| 5,000 | |||
| 7,500 | |||
|- | |||
| Parachute | |||
|[[File:Item_parachute.png|250px]] | |||
| 2,000 | |||
| - | |||
| - | |||
| - | |||
| - | |||
|} | |||
=Props= | |||
You can use the Wrench to spawn in different Props and emplaced weapons | |||
{| class="wikitable sortable sticky-head" style="text-align:center; width:auto;" | |||
| | |||
! scope="col" data-sort-type="text" | Name | |||
! scope="col" data-sort-type="number" | Health | |||
! scope="col" data-sort-type="number" | Cash Đ | |||
! scope="col" data-sort-type="number" | Explosion Damage | |||
! scope="col" data-sort-type="number" | Explosion Range | |||
|- | |||
| [[File:Crate.png|300px]] | |||
| Wooden Crate | |||
|| 100 | |||
|| Đ100 | |||
|| | |||
|| | |||
|- | |||
|- | |||
|- | |||
| [[File:WoodenWall.png|300px]] | |||
| Wooden Wall | |||
|| 200 | |||
|| Đ200 | |||
|| | |||
|| | |||
|- | |||
|- | |||
| [[File:MetalWall.png|300px]] | |||
| Metal Wall | |||
|| 300 | |||
|| Đ300 | |||
|| | |||
|| | |||
|- | |||
|- | |||
| [[File:ExplosiveBarrel.png|200px]] | |||
| [[Explosive Barrel]] | |||
|| 30 | |||
|| Đ250 | |||
|| | |||
|| | |||
|- | |||
|} | |||
{| class="wikitable sortable sticky-head" style="text-align:center; width:auto;" | |||
| | |||
! scope="col" data-sort-type="text" | Name | |||
! scope="col" data-sort-type="number" | Health | |||
! scope="col" data-sort-type="number" | Cash Đ | |||
! scope="col" data-sort-type="number" | Damage | |||
! scope="col" data-sort-type="number" | Range/Radius | |||
! scope="col" data-sort-type="number" | Ammo | |||
|- | |||
| [[File:StationaryDSHK.png|400px]] | |||
| DShK-M | |||
|| 500 | |||
|| Đ8,500 | |||
|| 55 | |||
|| 8,192 | |||
|| 300 | |||
|- | |||
|- | |||
|- | |||
| [[File:StationaryM2Browning.png|400px]] | |||
| M2 Browning | |||
|| 500 | |||
|| Đ8,500 | |||
|| 55 | |||
|| 8,192 | |||
|| 300 | |||
|- | |||
|- | |||
| [[File:StationarySPG9.png|400px]] | |||
| SPG-9 | |||
|| 500 | |||
|| Đ9,500 | |||
|| 250 | |||
|| 384 | |||
|| 25 | |||
|- | |||
|- | |||
| [[File:StationaryM40RR.png|400px]] | |||
| M40 Recoilless Rifle | |||
|| 500 | |||
|| Đ9,500 | |||
|| 250 | |||
|| 384 | |||
|| 25 | |||
|- | |||
|} | |||
=Zombie Types= | =Zombie Types= | ||
{ | {| class="wikitable sortable sticky-head" style="text-align:center; width:auto;" | ||
| | | | ||
! scope="col" data-sort-type="text" | Name | |||
! scope="col" data-sort-type=" | |||
! scope="col" data-sort-type="number" | Health | ! scope="col" data-sort-type="number" | Health | ||
! scope="col" data-sort-type="number" | Cash | ! scope="col" data-sort-type="number" | Cash Đ | ||
! scope="col" data-sort-type="number" | Walk | ! scope="col" data-sort-type="number" | Walk Speed | ||
! scope="col" data-sort-type="number" | Run | ! scope="col" data-sort-type="number" | Run Speed | ||
! scope="col" data-sort-type="number" | Attack damage | ! scope="col" data-sort-type="number" | Attack damage | ||
! scope="col" data-sort-type="number" | Attack range | ! scope="col" data-sort-type="number" | Attack range | ||
! scope="col" data-sort-type="number" | Melee range | ! scope="col" data-sort-type="number" | Melee range | ||
|- | |- | ||
| [[File: | | [[File:CommonGroup.png|400px]] | ||
| Infected | | Infected | ||
| | || 75 | ||
| | || Đ50 | ||
| | || 115 | ||
| | || 225 | ||
| | || 7 | ||
| | || 40 | ||
| | || 40 | ||
|- | |- | ||
|- | |- | ||
| [[File:Armor.png|x400px]] | | [[File:Armor.png|x400px]] | ||
| Armor | | Armor | ||
| | || 125 | ||
| | || Đ65 | ||
| | || 115 | ||
| | || 215 | ||
| | || 7 | ||
| | || 40 | ||
| | || 60 | ||
|- | |- | ||
|- | |- | ||
| [[File:Bloat.png|x400px]] | | [[File:Bloat.png|x400px]] | ||
| Bloat | | Bloat | ||
| | || 325 | ||
| | || Đ100 | ||
| | || 100 | ||
| | || 125 | ||
| | || 15 | ||
| | || 40 | ||
| | || 40 | ||
|- | |- | ||
|- | |- | ||
| [[File:Kamikaze.png|x400px]] | | [[File:Kamikaze.png|x400px]] | ||
| Kamikaze | | Kamikaze | ||
| | || 250 | ||
| | || Đ115 | ||
| | || 115 | ||
| | || 225 | ||
| | || 7 | ||
| | || 40 | ||
| | || 40 | ||
|- | |- | ||
|- | |- | ||
| [[File:Slasher.png|x400px]] | | [[File:Slasher.png|x400px]] | ||
| Slasher | | Slasher | ||
| | || 235 | ||
| | || Đ115 | ||
| | || 135 | ||
| | || 245 | ||
| | || 7 | ||
| | || 30 | ||
| | || 70 | ||
|- | |- | ||
|- | |- | ||
| [[File:Napalm.png|x400px]] | | [[File:Napalm.png|x400px]] | ||
| Napalm | | Napalm | ||
| | || 225 | ||
| | || Đ115 | ||
| | || 145 | ||
| | || 255 | ||
| | || 9 | ||
| | || 30 | ||
| | || 160 | ||
|- | |- | ||
|- | |- | ||
| [[File:Punji.png|x400px]] | | [[File:Punji.png|x400px]] | ||
| Punji | | Punji | ||
| | || 250 | ||
| | || Đ115 | ||
| | || 115 | ||
| | || 225 | ||
| | || 20 | ||
| | || 40 | ||
| | || 40 | ||
|- | |- | ||
|- | |- | ||
| [[File:Gunner.png|x400px]] | | [[File:Gunner.png|x400px]] | ||
| Gunner | | Gunner | ||
| | || 525 | ||
| | || Đ135 | ||
| | || 100 | ||
| | || 175 | ||
| | || 25 | ||
| | || 30 | ||
| | || 80 | ||
|- | |- | ||
|- | |- | ||
| [[File:Hound.png|x400px]] | | [[File:Hound.png|x400px]] | ||
| Hound | | Hound | ||
| | || 35 | ||
| | || Đ25 | ||
| | || | ||
| | || 300 | ||
| | || 5 | ||
| | || 20 | ||
| | || 160 | ||
|- | |- | ||
|- | |- | ||
| [[File:Crow.png| | | [[File:Crow.png|400px]] | ||
| Crow | | Crow | ||
| | || 15 | ||
| | || Đ15 | ||
| | || | ||
| | || | ||
| | || 3 | ||
| | || | ||
| | || 17 | ||
|- | |- | ||
|- | |- | ||
| [[File:Screamer.png|x400px]] | | [[File:Screamer.png|x400px]] | ||
| Screamer | | Screamer | ||
| | || 425 | ||
| | || Đ135 | ||
| | || 150 | ||
| | || 270 | ||
| | || 25 | ||
| | || 55 | ||
| | || 40 | ||
|- | |- | ||
|- | |- | ||
| [[File:Buffalo.png|x400px]] | | [[File:Buffalo.png|x400px]] | ||
| Buffalo | | Buffalo | ||
| | || 1,750 | ||
| | || Đ250 | ||
| | || 125 | ||
| | || 225 | ||
| | || 50 | ||
| | || 40 | ||
| | || 108 | ||
|- | |- | ||
|- | |- | ||
| [[File:Sludger.png|x400px]] | | [[File:Sludger.png|x400px]] | ||
| Sludger | | Sludger | ||
| | || 1,375 | ||
| | || Đ225 | ||
| | || 100 | ||
| | || 125 | ||
| | || 30 | ||
| | || 40 | ||
| | || 40 | ||
|- | |- | ||
|- | |- | ||
| [[File:Havoc.png|x400px]] | | [[File:Havoc.png|x400px]] | ||
| Havoc | | Havoc | ||
| | || 1,250 | ||
| | || Đ225 | ||
| | || 100 | ||
| | || 175 | ||
| | || 35 | ||
| | || 40 | ||
| | || 75 | ||
|- | |- | ||
|} | |} | ||
=Maps= | =[[Zombie Maps]]= | ||
==[[Dầu Máu Bridge]]== | |||
At Dầu Máu Bridge, a small unit of U.S. soldiers held back infected forces to allow civilians to escape. With no means of retreat, they maintained the position until the last man. | |||
<b><i>Internal name:</i></b> mcv_[[bridge]].bsp | |||
<b><i>Supported [[gamemodes]]:</i></b> [[Zombies]] | |||
<center> | |||
<gallery widths=800px heights=600px> | |||
File:Mcv_bridge.jpg|Mapicon | |||
File:Mcv_bridge_v2_radar.jpg|Minimap | |||
</gallery> | |||
</center> | |||
==[[Notre-Dame of Sài Gòn]]== | |||
During the fall of Sài Gòn, civilians and soldiers fortified Notre-Dame Cathedral against infected assault. The structure was barricaded and defended until contact was lost. | |||
<b><i>Internal name:</i></b> mcv_[[notre_dam]].bsp | |||
<b><i>Supported [[gamemodes]]:</i></b> [[Zombies]] | |||
<center> | |||
<gallery widths=800px heights=600px> | |||
File:Mcv_notre_dam.jpg|Mapicon | |||
File:Mcv_notre_dam_v2_radar.jpg|Minimap | |||
</gallery> | |||
</center> | |||
==[[Tân Sơn Nhứt Airbase]]== | |||
At Tân Sơn Nhất Air Base, a small group of U.S. and South Vietnamese troops held the control tower during the final evacuation. Surrounded by infected and low on ammunition, they maintained position until overrun. | |||
<b><i>Internal name:</i></b> mcv_[[tower]].bsp | |||
<b><i>Supported [[gamemodes]]:</i></b> [[Zombies]] | |||
<center> | |||
<gallery widths=800px heights=600px> | |||
File:Mcv_tower.jpg|Mapicon | |||
File:Mcv_tower_radar_v2.jpg|Minimap | |||
</gallery> | |||
</center> | |||
==[[Phú Thọ Plantation]]== | |||
At Phú Thọ Plantation, a North Vietnamese unit stayed behind to cover a civilian evacuation. As infected advanced across the rice fields, the unit held the mansion until it was overrun. | |||
<b><i>Internal name:</i></b> mcv_[[mansion.]].bsp | |||
<b><i>Supported [[gamemodes]]:</i></b> [[Zombies]] | |||
<center> | |||
<gallery widths=800px heights=600px> | |||
File:Mcv_mansion.jpg|Mapicon | |||
File:Mcv_mansion_radar.jpg|Minimap | |||
</gallery> | |||
</center> | |||
Latest revision as of 03:18, 30 September 2025
Zombies is a PvE gamemode where you take on waves of zombie to earn money to buy new weapons, emplacements, and supplies in-between waves.
Spawning in
Choosing your character affects visuals only, anyone can buy anything. When You are spawned in you will be given a random Homemade Primary, a random Homemade Secondary, a Homemade grenade, and a crowbar. The first wave starts immediately
| Factions | Homemade Primaries | Icon | Classes | Ammo | Damage | |
|---|---|---|---|---|---|---|
| Normal | Headshot | |||||
VC |
Homemade Carbine |
Gun Game Zombies |
8 / 24 | 38 | 91 | |
VC |
Homemade Shotgun |
Gun Game Zombies |
1 / 20 | 26 | 65 | |
VC |
Homemade SMG |
Gun Game Zombies |
15 / 45 | 36 | 86 | |
| Factions | Homemade Secondarys | Icon | Classes | Ammo | Damage | |
|---|---|---|---|---|---|---|
| Normal | Headshot | |||||
VC |
Homemade M1911 |
Gun Game Zombies |
6 / 18 | 35 | 91 | |
VC |
Homemade Pistol |
Gun Game Zombies |
3 / 12 | 55 | 132 | |
| Factions | Weapons | Icon | Classes | Damage | Range |
|---|---|---|---|---|---|
US |
Crowbar |
Zombies | 25 | 37 charged 52 Sprinting charge | |
VC |
Homemade Grenade |
Gun Game Zombies |
125 | 245 |
Interim Time and Shop
After each Zombie Wave there is a downtime or interim time for you to buy weapons and build fortifications. You can Call a Vote to skip the remaining interim time.
Perks
Perks grant certain attributes. Most are progressive.
Props
You can use the Wrench to spawn in different Props and emplaced weapons
| Name | Health | Cash Đ | Explosion Damage | Explosion Range | |
|---|---|---|---|---|---|
| Wooden Crate | 100 | Đ100 | |||
| Wooden Wall | 200 | Đ200 | |||
| Metal Wall | 300 | Đ300 | |||
| Explosive Barrel | 30 | Đ250 |
| Name | Health | Cash Đ | Damage | Range/Radius | Ammo | |
|---|---|---|---|---|---|---|
| DShK-M | 500 | Đ8,500 | 55 | 8,192 | 300 | |
| M2 Browning | 500 | Đ8,500 | 55 | 8,192 | 300 | |
| SPG-9 | 500 | Đ9,500 | 250 | 384 | 25 | |
| M40 Recoilless Rifle | 500 | Đ9,500 | 250 | 384 | 25 |
Zombie Types
Zombie Maps
Dầu Máu Bridge
At Dầu Máu Bridge, a small unit of U.S. soldiers held back infected forces to allow civilians to escape. With no means of retreat, they maintained the position until the last man.
Internal name: mcv_bridge.bsp
-
Mapicon
-
Minimap
Notre-Dame of Sài Gòn
During the fall of Sài Gòn, civilians and soldiers fortified Notre-Dame Cathedral against infected assault. The structure was barricaded and defended until contact was lost.
Internal name: mcv_notre_dam.bsp
-
Mapicon
-
Minimap
Tân Sơn Nhứt Airbase
At Tân Sơn Nhất Air Base, a small group of U.S. and South Vietnamese troops held the control tower during the final evacuation. Surrounded by infected and low on ammunition, they maintained position until overrun.
Internal name: mcv_tower.bsp
-
Mapicon
-
Minimap
Phú Thọ Plantation
At Phú Thọ Plantation, a North Vietnamese unit stayed behind to cover a civilian evacuation. As infected advanced across the rice fields, the unit held the mansion until it was overrun.
Internal name: mcv_mansion..bsp
-
Mapicon
-
Minimap