Melee

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!All Melee have the same range!
You can throw your Melee weapon with Mouse3 (scrollwheel click).
Bayonets can be attached to certain rifles to increase damage and range. Bayonet Stab with Mouse3 (scrollwheel click)
Some melee are larger and take up your secondary slot. Large bayonets are Weapon dependent.
Stabs are one shot kills on back and head. Slash is head only.
The bleed effect is not present in Gun Game.
Charged punches and weapon bashes knock weapons and items out of hands with certain settings enabled.
Shovels have a charge attack when you hold m2 that will deal more damage and knock away weapons and items, also does increased damage while sprinting.

Factions Weapon Icon Takes up Secondary Damage
Primary Attack Secondary Attack
Flag vc new.pngFlag us new.png
VC
US
Fists 3rd.jpg
Fists
Icon bash.svg False 20 (30 charged) 20
Flag us new.png
US
Shovel us.png
AMES 1966 Shovel
Weapon shovel us.svg True 30
45 headshot
60 charged
88 Sprinting charge
Flag vc new.png
VC
Shovel vc.png
ChiCom Shovel
Weapon shovel vc.svg True 30
45 headshot
60 charged
88 Sprinting charge
Flag vc new.png
VC
Ak37 bayonet.png
6H2 Bayonet
Weapon ak47 bayonet.svg False 35 55 (25 bleed)
Flag us new.png
US
M7 tk2.png
M7 Bayonet
Weapon m7 bayonet.svg False 35 55 (25 bleed)
Flag us new.png
US
M1905Side.png
M1905 Bayonet
Weapon m1905 bayonet.svg True 65 (25 bleed) 55 (25 bleed)
Flag us new.png
US
M1942 machete.png
M1942 Machete
Weapon m1942.svg True 65 (25 bleed) 55 (25 bleed)
Flag vc new.png
VC
Sickle.png
Sickle
Weapon sickle.svg True 65 (25 bleed) 55 (25 bleed)
Flag vc new.png
VC
Type30 bayonet.png
Type 30 Bayonet
Weapon type30 bayonet.svg True 65 (25 bleed) 55 (25 bleed)