Melee
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!All Melee have the same range!
You can throw your Melee weapon with Mouse3 (scrollwheel click).
Bayonets can be attached to certain rifles to increase damage and range. Bayonet Stab with Mouse3 (scrollwheel click)
Some melee are larger and take up your secondary slot. Large bayonets are Weapon dependent.
Stabs are one shot kills on back and head. Slash is head only.
The bleed effect is not present in Gun Game.
Charged punches and weapon bashes knock weapons and items out of hands with certain settings enabled.
Shovels have a charge attack when you hold m2 that will deal more damage and knock away weapons and items, also does increased damage while sprinting.
Factions | Weapon | Icon | Takes up Secondary | Damage | |
---|---|---|---|---|---|
Primary Attack | Secondary Attack | ||||
VC US |
Fists |
False | 20 (30 charged) | 20 | |
US |
AMES 1966 Shovel |
True | 30 45 headshot |
60 charged 88 Sprinting charge | |
VC |
ChiCom Shovel |
True | 30 45 headshot |
60 charged 88 Sprinting charge | |
VC |
6H2 Bayonet |
False | 35 | 55 (25 bleed) | |
US |
M7 Bayonet |
False | 35 | 55 (25 bleed) | |
US |
M1905 Bayonet |
True | 65 (25 bleed) | 55 (25 bleed) | |
US |
M1942 Machete |
True | 65 (25 bleed) | 55 (25 bleed) | |
VC |
Sickle |
True | 65 (25 bleed) | 55 (25 bleed) | |
VC |
Type 30 Bayonet |
True | 65 (25 bleed) | 55 (25 bleed) |