Melee: Difference between revisions

Jump to navigation Jump to search
No edit summary
No edit summary
Line 2: Line 2:
<br>
<br>
You can throw your Melee weapon with Mouse3 (Mouse Scroll wheel Click).
You can throw your Melee weapon with Mouse3 (Mouse Scroll wheel Click).
<br>
Bayonets can be attached to certain rifles to increase damage and range.
<br>
<br>
Some melee are larger and take up your secondary slot. Large [[bayonets]] are Weapon dependent.
Some melee are larger and take up your secondary slot. Large [[bayonets]] are Weapon dependent.

Revision as of 03:50, 10 October 2024

!All Melee have the same range!
You can throw your Melee weapon with Mouse3 (Mouse Scroll wheel Click).
Bayonets can be attached to certain rifles to increase damage and range.
Some melee are larger and take up your secondary slot. Large bayonets are Weapon dependent.
Stabs are one shot kills on back and head. Slash is head only.
The bleed effect is not present in Gun Game.
Charged punches and weapon bashes knock weapons and items out of hands with certain settings enabled.
Shovels have a charge attack when you hold m2 that will deal more damage and knock away weapons and items, also does increased damage while sprinting.

Factions Weapon Icon Takes up Secondary Damage
Primary Attack Secondary Attack

VC
US
File:Fists 3d t.png
Fists
False 20 (30 charged) 20

US

AMES 1966 Shovel
True 30
45 headshot
60 charged
88 Sprinting charge

VC

ChiCom Shovel
True 30
45 headshot
60 charged
88 Sprinting charge

VC

6H2 Bayonet
False 35 55 (25 bleed)

US

M7 Bayonet
False 35 55 (25 bleed)

US

M1905 Bayonet
True 65 (25 bleed) 55 (25 bleed)

US

M1942 Machete
True 65 (25 bleed) 55 (25 bleed)

VC

Sickle
True 65 (25 bleed) 55 (25 bleed)

VC

Type 30 Bayonet
True 65 (25 bleed) 55 (25 bleed)