Melee: Difference between revisions

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|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Shovel us.png|250px]]<br><b>[[AMES 1966 Shovel]]</b> || [[File:Weapon shovel us.svg|250px]] || True || x || x
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Shovel us.png|250px]]<br><b>[[AMES 1966 Shovel]]</b> || [[File:Weapon shovel us.svg|250px]] || True || 30<br>45 headshot || 150 charged
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|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Shovel vc.png|250px]]<br><b>[[ChiCom Shovel]]</b> || [[File:Weapon shovel vc.svg|250px]] || True || x || x
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Shovel vc.png|250px]]<br><b>[[ChiCom Shovel]]</b> || [[File:Weapon shovel vc.svg|250px]] || True || 30<br>45 headshot || 150 charged
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Revision as of 02:16, 5 October 2024

!All Melee have the same range!
You can throw your Melee weapon with Mouse3 (Mouse Scroll wheel Click).
Some melee are larger and take up your secondary slot. Large bayonets are Weapon dependent.
Stabs are one shot kills on back and head. Slash is head only.
The bleed effect is not present in Gun Game.
Charged punches and weapon bashes knock weapons and items out of hands with certain settings enabled.
Shovels have a charge attack when you hold m2 that will deal more damage, also has damage calculation from player speed.

Factions Weapon Icon Takes up Secondary Damage
Primary Attack Secondary Attack

VC
US
File:Fists 3d t.png
Fists
False 20 (30 charged) 20

US

AMES 1966 Shovel
True 30
45 headshot
150 charged

VC

ChiCom Shovel
True 30
45 headshot
150 charged

VC

6H2 Bayonet
False 35 55 (25 bleed)

US

M7 Bayonet
False 35 55 (25 bleed)

US

M1905 Bayonet
True 65 (25 bleed) 55 (25 bleed)

US

M1942 Machete
True 65 (25 bleed) 55 (25 bleed)

VC

Sickle
True 65 (25 bleed) 55 (25 bleed)

VC

Type 30 Bayonet
True 65 (25 bleed) 55 (25 bleed)