Melee: Difference between revisions
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! colspan=2 | [[Damage]] | ! colspan=2 | [[Damage]] | ||
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! | ! Primary !! Secondary | ||
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Revision as of 20:01, 26 September 2024
!All Melee have the same range!
You can throw your Melee weapon with Mouse3 (Mouse Scroll wheel Click).
Some melee are larger and take up your secondary slot. Large bayonets are Weapon dependent.
Stabs are one shot kills on back and head. Slash is head only.
The bleed effect is not present in Gun Game.
Charged punches and weapon bashes knock weapons and items out of hands with certain settings enabled.
Shovels have a charge attack when you hold m2 that will deal more damage, also has damage calculation from player speed.
| Factions | Weapon | Icon | Takes up Secondary | Damage | |
|---|---|---|---|---|---|
| Primary | Secondary | ||||
VC |
6H2 Bayonet |
False | 35 | 55 (25 bleed) | |
VC US |
File:Fists 3d t.png Fists |
False | 20 (30 charged) | 20 | |
US |
M7 Bayonet |
False | 35 | 55 (25 bleed) | |
US |
M1905 Bayonet |
True | 65 (25 bleed) | 55 (25 bleed) | |
US |
M1942 Machete |
True | 65 (25 bleed) | 55 (25 bleed) | |
VC |
Sickle |
True | 65 (25 bleed) | 55 (25 bleed) | |
VC |
Type 30 Bayonet |
True | 65 (25 bleed) | 55 (25 bleed) | |