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DESCRIPTION GOES HERE
Fists are the default unarmed melee “weapon,” representing punches, strikes, and other empty-hand blows at very close range. In practice, unarmed techniques are intended for situations where a firearm is unavailable, unsuitable, or cannot be brought to bear safely. They are best known as a last-resort option that emphasizes speed, aggression, and control of distance rather than reach or sustained stopping power.
=HISTORY=
==HISTORY==
TEXT GOES HERE
Modern militaries have long taught unarmed defense as part of basic soldier skills, focusing on simple, repeatable movements that can be performed under stress. U.S. doctrine historically treated hand-to-hand fighting as an emergency capability—useful for self-defense, maintaining control in close quarters, and continuing the fight when separated from primary weapons. Over time, these ideas evolved into formal combatives programs with standardized training progressions and safety rules.
<br>[ SOURCE]
 
During the Vietnam War, close-quarters encounters could occur in dense vegetation, confined spaces, and sudden meeting engagements where soldiers might briefly find themselves too close for effective use of long guns. Training in basic strikes and defensive movements provided a minimal foundation for those extreme moments, while most real-world outcomes still depended on squad tactics, positioning, and access to primary weapons. Unarmed techniques remained a secondary skill set, but they were part of the broader “last-ditch” toolbox soldiers carried into the conflict.
 
===Sources===
* [https://rdl.train.army.mil/catalog-ws/view/100.ATSC/E5F19E8D-B222-4FEF-A512-04A333A27149-1348594931694/tc3_25x150.pdf U.S. Army – TC 3-25.150 ''Combatives'']
* [https://archive.org/download/Fm21-150/Fm21-150.pdf U.S. War Department – FM 21-150 ''Unarmed Defense for the American Soldier'' (June 30, 1942)]
* [https://www.marines.mil/portals/1/publications/mco%201500.59a.pdf U.S. Marine Corps – MCO 1500.59A ''Marine Corps Martial Arts Program (MCMAP)'']
* [https://www.benning.army.mil/Armor/316thCav/Combatives/Course-Material.html Fort Moore (Benning) – Modern Army Combatives course material]
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Latest revision as of 04:47, 25 February 2026

Factions Weapon Icon Damage
Primary Attack Secondary Attack

VC
US

Fists
25 25 (50 charged)
Full name Weapon Type Punch Strength Punch Range Weapon Script Name
FN Melee in ( mm) in ( mm) weapon_fists



Fists are the default unarmed melee “weapon,” representing punches, strikes, and other empty-hand blows at very close range. In practice, unarmed techniques are intended for situations where a firearm is unavailable, unsuitable, or cannot be brought to bear safely. They are best known as a last-resort option that emphasizes speed, aggression, and control of distance rather than reach or sustained stopping power.

HISTORY

Modern militaries have long taught unarmed defense as part of basic soldier skills, focusing on simple, repeatable movements that can be performed under stress. U.S. doctrine historically treated hand-to-hand fighting as an emergency capability—useful for self-defense, maintaining control in close quarters, and continuing the fight when separated from primary weapons. Over time, these ideas evolved into formal combatives programs with standardized training progressions and safety rules.

During the Vietnam War, close-quarters encounters could occur in dense vegetation, confined spaces, and sudden meeting engagements where soldiers might briefly find themselves too close for effective use of long guns. Training in basic strikes and defensive movements provided a minimal foundation for those extreme moments, while most real-world outcomes still depended on squad tactics, positioning, and access to primary weapons. Unarmed techniques remained a secondary skill set, but they were part of the broader “last-ditch” toolbox soldiers carried into the conflict.

Sources


Real-Life Photos

Videos