Classes
Classes are the loadout roles players choose before spawning. Each class has its own weapon access and battlefield role, so class choice affects what equipment a player can bring and how they are expected to support the team.
Class List
| Class | General role |
|---|---|
Assault |
General front-line rifleman role with flexible primary weapon access. |
Medic |
Support role focused on keeping teammates alive while still carrying combat weapons. |
Gunner |
Fire-support role built around heavier automatic weapons. |
Engineer |
Utility and explosive-focused role with access to specialized weapons and equipment. |
Radioman |
Team-support role associated with radio and support-call equipment. |
Sniper |
Precision role focused on scoped and long-range weapons. |