Melee

Revision as of 02:12, 4 January 2026 by Skizmophonic (talk | contribs)
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!All Melee have the same range!
You can throw your bayonet weapon with Mouse3 (Mouse Scroll wheel Click). [60 damage]
Bayonets can be attached to certain weapons to increase damage and range. Bayonet Stab with Mouse3 (scrollwheel click)
Large bayonets are Weapon dependent.
Stabs are one shot kills on back and head.
The bleed effect is not present in Gun Game.
Charged punches and weapon bashes knock weapons and items out of hands with certain settings enabled.
Shovels and the crowbar have a charge attack when you hold m2 that will deal more damage and knock away weapons and items, also does increased damage while sprinting.

Factions Weapon Icon Damage
Primary Attack Secondary Attack

VC
US

Crowbar
25 37 charged
52 Sprinting charge

VC
US

Fists
25 25 (50 charged)

US

AMES 1966 Shovel
30
45 headshot
60 charged
88 Sprinting charge

VC

ChiCom Shovel
30
45 headshot
60 charged
88 Sprinting charge

VC

6H2 Bayonet
35
52 headshot
55 (25 bleed)

US

M7 Bayonet
35
52 headshot
55 (25 bleed)

US

M1905 Bayonet
65 (25 bleed) 55 (25 bleed)

US

M1942 Machete
42
63 headshot
84 (25 bleed)

VC

Sickle
42
63 headshot
84 (25 bleed)

VC

Type 30 Bayonet
65 (25 bleed) 55 (25 bleed)