Gamemodes: Difference between revisions
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=FireFight= | =FireFight= | ||
Spawn with 1 life and take out the enemy team! Capturing a flag will respawn your fallen teammates. Capturing all 3 flags and holding them for 30 seconds will also win the game. | |||
=Gun Game= | =Gun Game= | ||
Revision as of 07:10, 10 October 2024
Capture The Flag
Capture the flag of the enemy team and bring it to your own base. Players can only score if there own flag is at their base.
Conquest
Capture all control points to decrease the enemy teams tickets. Owning more control points than the opposing team will decrease their tickets even faster.
Deathmatch
Eliminate as many enemy players to reach the frag limit or until there is no time left. Players have an unlimited number of respawns. Players respawn at pre-set random locations around the map.
FireFight
Spawn with 1 life and take out the enemy team! Capturing a flag will respawn your fallen teammates. Capturing all 3 flags and holding them for 30 seconds will also win the game.
Gun Game
Eliminate enemy team players through a series of weapons. Players start with a gun and with each frag upgrade to a different gun. Killing other players by knife degrades them to the previous weapon.
For a list of weapons and progression click here
Gun Game Deathmatch
Every man for himself! Players start with a gun and with each frag upgrade to a different gun. Killing other players by knife degrades them to the previous weapon.
For a list of weapons and progression click here
Last Man Standing
Wipeout all enemy players in a free-for-all deathmatch to win the game. There are no respawns, dead players spectate until the end.
Last Team Standing
Wipeout all enemy players as a team to win the game. There are no respawns, dead players spectate until the end. Friendly fire is ON. Team collision is ON.
Team Deathmatch
Eliminate as many enemy team players to reach the frag limit or until there is no time left. Teams have an unlimited number of respawns. Players respawn in their team base.
Zombies
Coming soon!