Template:Infobox/Weapon: Difference between revisions

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{{Infobox|
{{Infobox
    <title source="name"><default>{{PAGENAME}}</default></title>
| bodyclass  = adr hrecipe
    <image source="image" />
| above    = {{{name|}}}
<group><header></header>
| aboveclass = fn ingredient
        <data source="faction"><label>Faction(s)</label></data>
| image    = {{#invoke:InfoboxImage|InfoboxImage|image={{{image|}}}|upright={{#if:{{{image_upright|}}}|{{{image_upright}}}|1.35}}|alt={{{alt|}}}}}
        <data source="class"><label>Class(es)</label></data>
| header1  = General Information
        <data source="type"><label>Type</label></data>
| label2  = Factions
        <data source="origin"><label>Origin</label></data>
|  data2  = {{{faction|}}}
        <data source="slot"><label>Inventory slot</label></data>
| label3  = Class(es)
        <data source="hud"><label>HUD icon</label></data>
|  data3  = {{{class|}}}
        <data source="console"><label>Console codename(s)</label></data>
| label4  = Type
    </group>
|  data4  = {{{type|}}}
<group><header>Damage</header>
| label5  = Origin
        <data source="damage"><label>Damage</label></data>
|  data5  = {{{origin|}}}
        <data source="radius"><label>Blast radius</label></data>
| label6  = Inventory slot
        <data source="head"><label>Headshot<br />multiplier</label></data>
|  data6  = {{{slot|}}}
        <data source="chest"><label>Chest<br />multiplier</label></data>
| label7  = HUD icon
        <data source="stomach"><label>Stomach<br />multiplier</label></data>
|  data7  = {{{hud|}}}
        <data source="leg"><label>Leg<br />multiplier</label></data>
| label8  = Console codename(s)
        <data source="arm"><label>Arm<br />multiplier</label></data>
|  data8  = {{{console|}}}
</group>
| header9  = Damage & Multipliers
<group><header>Statistics</header>
| label10  = Damage
        <data source="fire"><label>Firemodes</label></data>
|  data10  = {{{damage|}}}
        <data source="rof"><label>Rate of fire</label></data>
| label11  = Blast radius
        <data source="ammo"><label>Ammunition</label></data>
|  data11  = {{{radius|}}}
        <data source="reload"><label>Reload speed</label></data>
| label12  = Headshot multiplier
        <data source="spread"><label>Bullet spread</label></data>
|  data12  = {{{head|}}}
        <data source="range"><label>Range modifier</label></data>
| label13  = Chest multiplier
        <data source="weight"><label>Weight</label></data>
|  data13  = {{{chest|}}}
        <data source="vel"><label>Muzzle velocity</label></data>
| label14  = Stomach multiplier
        <data source="proj"><label>Projectile weight</label></data>
|  data14  = {{{stomach|}}}
        <data source="deploy"><label>Deployable?</label></data>
| label15  = Leg multiplier
</group>
|  data15  = {{{leg|}}}
<group><header>Media</header>
| label16  = Arm multiplier
        <data source="sound"><label>Sounds</label></data>
|  data16  = {{{arm|}}}
        <image source="ani"><caption source="anicaption" /><caption source="vidcaption1" /></image>
| header17  = Statistics
        <image source="video"><caption source="vidcaption" /><caption source="vidcaption2" /></image>
| label18  = Fire Mode(s)
        <data source="source"><label>Source of statistics</label></data>
|  data18  = {{{fire|}}}
        <data source="console"><label>Console name</label></data>
| label19  = Rate of Fire
    </group>
|  data19  = {{{rof|}}}
    <data source="footer" />
| label20  = Caliber
}}<noinclude><!--
|  data20  = {{{caliber|}}}
{{Infobox/weapon
| label21  = Ammunition
|  data21  = {{{ammo|}}}
| label22  = Reload speed
|  data22  = {{{reload|}}}
| label23  = Muzzle velocity
|  data23  = {{{vel|}}}
| label24  = Bullet spread
|  data24  = {{{spread|}}}
| label25  = Range modifier
|  data25  = {{{range|}}}
| label26  = Weight
|  data26  = {{{weight|}}}
| label27  = Projectile weight
|  data27  = {{{proj|}}}
| label28  = Deployable?
|  data28  = {{{deploy|}}}
| label29  = Firing sound
|  data29  = {{{sound|}}}
| label30  = Video
|  data30  = {{#if:{{{video|}}}|<div style="width:300px;">{{#ev:youtube|{{{video}}}|300|center}}</div>|No video available}}
}}<noinclude>
{{Infobox/Weapon
|name=Name
|name=Name
|image=<gallery>
|image=Sten Gun.png
M1911.png|Standard
|faction=Sten Gun.png
M1911 tac.png|TACT
|class=[[Medic]]
M1911 Suppressed BF3.png|SUPP
|type=Sub Machine Gun
BF3 M1911 S-TAC Battlelog Icon.png|S-TAC
</gallery>
|icon=[[File:BF1 Weapon.svg|20px]] icon
|level=Level
|cost=Cost
|task=Task
|task=Task
|dlc=DLC
|dlc=DLC
|faction=Faction
|faction=Faction
|kit=Kit
|user=User
|slot=Slot
|unlocks=Unlocks
|attach=Attach
|dogtag=Dogtag
|fire=Fire
|fire=Fire
|rof=RoF
|rof=RoF
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|partial=Partial
|partial=Partial
|empty=Empty
|empty=Empty
|toprail=TopRail
|barrel=Barrel
|ammos=Ammos
|underbarrel=Underbarrel
|effect=Effect
|features=Features
|graph=[[File:BF3 M417.svg]]
|graphcap=Graphcap
|damage=Damage
|damage=Damage
|duration=Duration
|duration=Duration
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|supp=Supp
|supp=Supp
|vel=Vel
|vel=Vel
|drop=Drop
|drag=Drag
|accel=Accel
|lifetime=Lifetime
|hrestore=HRestore
|arestore=ARestore
|ttk=ttk
|btk=btk
|range=range
|range=range
|maxrange=MaxRange
|killzone=killzone
|radius=Radius
|recoil=Recoil {{Recoil|up|left|right}}
|recoil1st=Recoil1st
|recoildec=RecoilDec
|spreadz=SpreadZ
|spreaduz=SpreadUz
|spreadinc=SpreadInc
|spreaddec=SpreadDec
|inaccmove=InaccMove
|sound=BF1 Chat.svg
|sound=BF1 Chat.svg
|ani=BF1 Film.svg
|anicaption=anicaption
|video=BF1 Video.svg
|vidcaption=VidCaption
|source=Source
|console = Console Name
|console = Console Name
|footer=footer
|footer=footer
}}
}}<!--


==Template==
==Template==

Latest revision as of 11:01, 18 April 2025

General Information
Damage & Multipliers
Statistics
VideoNo video available
Name
General Information
FactionsFaction
Class(es)Medic
TypeSub Machine Gun
Console codename(s)Console Name
Damage & Multipliers
DamageDamage
Statistics
Fire Mode(s)Fire
Rate of FireRoF
Muzzle velocityVel
Range modifierrange
Firing soundBF1 Chat.svg
VideoNo video available