Melee: Difference between revisions
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'''''!All Melee have the same range!''''' | '''''!All Melee have the same range!''''' | ||
<br> | <br> | ||
You can throw your bayonet weapon with Mouse3 ( | You can throw your bayonet weapon with Mouse3 (scroll wheel click). [60 damage] | ||
<br> | <br> | ||
Bayonets can be attached to certain weapons to increase damage and range. Bayonet Stab with Mouse3 ( | Bayonets can be attached to certain weapons to increase damage and range. Bayonet Stab with Mouse3 (scroll wheel click) | ||
<br> | <br> | ||
Large [[bayonets]] are Weapon dependent. | Large [[bayonets]] are Weapon dependent. | ||
<br> | <br> | ||
Stabs are one shot kills on back and head | Stabs are one shot kills on back and head. | ||
<br> | <br> | ||
The bleed effect is not present in [[Gun Game]]. | The bleed effect is not present in [[Gun Game]] or [[Zombies]]. | ||
<br> | |||
Melee does double damage in Zombie Mode. | |||
<br> | <br> | ||
Charged punches and weapon bashes knock weapons and items out of hands with certain settings enabled. | Charged punches and weapon bashes knock weapons and items out of hands with certain settings enabled. | ||
| Line 23: | Line 25: | ||
|- | |- | ||
! Primary Attack !! Secondary Attack | ! Primary Attack !! Secondary Attack | ||
|- | |- | ||
|[[File:Flag_vc_new.png|50px]][[File:Flag_us_new.png|50px]]<br><strong>[[VC]]</strong><br><strong>[[US]]</strong>|| [[File:Fists 3rd.jpg|250px]]<br><b>[[Fists]]</b> || [[File:Icon_bash.svg|125px]] || 25 || 25 (50 charged) | |[[File:Flag_vc_new.png|50px]][[File:Flag_us_new.png|50px]]<br><strong>[[VC]]</strong><br><strong>[[US]]</strong>|| [[File:Fists 3rd.jpg|250px]]<br><b>[[Fists]]</b> || [[File:Icon_bash.svg|125px]] || 25 || 25 (50 charged) | ||
|- | |- | ||
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:M7 tk2.png|250px]]<br><b>[[M7 Bayonet]]</b> || [[File:Weapon m7_bayonet.svg|250px]] ||35<br>52 headshot||55 (25 bleed) | |||
|- | |- | ||
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Ak37 bayonet.png|250px]]<br><b>[[6H2 Bayonet]]</b> || [[File:Weapon ak47_bayonet.svg|250px]] ||35<br>52 headshot||55 (25 bleed) | |||
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File: | |||
|- | |- | ||
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:M1905Side.png|250px]]<br><b>[[M1905 Bayonet]]</b> || [[File:Weapon m1905_bayonet.svg|250px]] ||65 (25 bleed) ||100 | |||
|- | |- | ||
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File: | |[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Type30 bayonet.png|250px]]<br><b>[[Type 30 Bayonet]]</b> || [[File:Weapon type30_bayonet.svg|250px]] ||65 (25 bleed) ||100 | ||
|- | |- | ||
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File: | |[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:M1942 machete.png|250px]]<br><b>[[M1942 Machete]]</b> || [[File:Weapon m1942.svg|250px]] ||42<br>63 headshot ||Charged 84 (25 bleed) | ||
|- | |- | ||
|[[File: | |[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Sickle.png|250px]]<br><b>[[Sickle]]</b> || [[File:Weapon sickle.svg|250px]] ||42<br>63 headshot ||Charged 84 (25 bleed) | ||
|- | |- | ||
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File: | |[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Shovel us.png|250px]]<br><b>[[AMES 1966 Shovel]]</b> || [[File:Weapon shovel us.svg|250px]] || 30<br>45 Sprinting || 60 charged<br> 90 Sprinting charged | ||
|- | |- | ||
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File: | |[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Shovel vc.png|250px]]<br><b>[[ChiCom Shovel]]</b> || [[File:Weapon shovel vc.svg|250px]] || 30<br>45 Sprinting || 60 charged<br> 90 Sprinting charged | ||
|- | |- | ||
|[[File: | |[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Crowbar.png|250px]]<br><b> [[Crowbar]]</b> || [[File:weapon_crowbar.svg|250px]]|| 25 || 37 charged<br> 52 Sprinting charged | ||
|- | |- | ||
|} | |} | ||
Latest revision as of 03:48, 4 January 2026
!All Melee have the same range!
You can throw your bayonet weapon with Mouse3 (scroll wheel click). [60 damage]
Bayonets can be attached to certain weapons to increase damage and range. Bayonet Stab with Mouse3 (scroll wheel click)
Large bayonets are Weapon dependent.
Stabs are one shot kills on back and head.
The bleed effect is not present in Gun Game or Zombies.
Melee does double damage in Zombie Mode.
Charged punches and weapon bashes knock weapons and items out of hands with certain settings enabled.
Shovels and the crowbar have a charge attack when you hold m2 that will deal more damage and knock away weapons and items, also does increased damage while sprinting.
| Factions | Weapon | Icon | Damage | |
|---|---|---|---|---|
| Primary Attack | Secondary Attack | |||
VC US |
Fists |
25 | 25 (50 charged) | |
US |
M7 Bayonet |
35 52 headshot |
55 (25 bleed) | |
VC |
6H2 Bayonet |
35 52 headshot |
55 (25 bleed) | |
US |
M1905 Bayonet |
65 (25 bleed) | 100 | |
VC |
Type 30 Bayonet |
65 (25 bleed) | 100 | |
US |
M1942 Machete |
42 63 headshot |
Charged 84 (25 bleed) | |
VC |
Sickle |
42 63 headshot |
Charged 84 (25 bleed) | |
US |
AMES 1966 Shovel |
30 45 Sprinting |
60 charged 90 Sprinting charged | |
VC |
ChiCom Shovel |
30 45 Sprinting |
60 charged 90 Sprinting charged | |
US |
Crowbar |
25 | 37 charged 52 Sprinting charged | |