Zombies: Difference between revisions
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Zombies is a PvE gamemode where you take on waves of zombie to earn money to buy new weapons, emplacements, and supplies in-between waves. | |||
Zombies is a PvE gamemode where you take on waves of zombie | |||
=Spawning in= | =Spawning in= | ||
Choosing your character affects visuals only, anyone can buy anything. | Choosing your character affects visuals only, anyone can buy anything. | ||
When You are spawned in you will be given a random [[Homemade]] [[Primary]], | When You are spawned in you will be given a random [[Homemade]] [[Primary]], 2 Homemade [[Secondary]], a Homemade grenade, and a [[crowbar]]. | ||
The first wave starts immediately | |||
{| class="wikitable sortable" style="margin:auto;text-align: center;width:90%" | {| class="wikitable sortable" style="margin:auto;text-align: center;width:90%" | ||
| Line 17: | Line 17: | ||
! Normal!! [[Headshot]] | ! Normal!! [[Headshot]] | ||
|- | |- | ||
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Vccarbine.png|250px]]<br><b>[[Homemade Carbine]]</b> || [[File:Weapon vccarbine.svg|250px]] || [[ | |[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Vccarbine.png|250px]]<br><b>[[Homemade Carbine]]</b> || [[File:Weapon vccarbine.svg|250px]] || [[Special Loadout]]<br>[[Zombies]] || 8 / 24 || 38 || 91 | ||
|- | |- | ||
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:VCShotgun.png|250px]]<br><b>[[Homemade Shotgun]]</b> || [[File:Weapon vcshotgun.svg|250px]] || [[ | |[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:VCShotgun.png|250px]]<br><b>[[Homemade Shotgun]]</b> || [[File:Weapon vcshotgun.svg|250px]] || [[Special Loadout]]<br>[[Zombies]] || 1 / 20 || 26 || 65 | ||
|- | |- | ||
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:VCSMG.png|250px]]<br><b>[[Homemade SMG]]</b> || [[File:Weapon vcsmg.svg|250px]] || [[ | |[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:VCSMG.png|250px]]<br><b>[[Homemade SMG]]</b> || [[File:Weapon vcsmg.svg|250px]] || [[Special Loadout]]<br>[[Zombies]] || 15 / 45 || 36 || 86 | ||
|- | |- | ||
|} | |} | ||
| Line 37: | Line 37: | ||
! Normal!! [[Headshot]] | ! Normal!! [[Headshot]] | ||
|- | |- | ||
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:VCPistol2.png|250px]]<br><b>[[Homemade M1911]]</b> || [[File:Weapon vcpistol2.svg|250px]] || [[ | |[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:VCPistol2.png|250px]]<br><b>[[Homemade M1911]]</b> || [[File:Weapon vcpistol2.svg|250px]] || [[Special Loadout]]<br>[[Zombies]] || 6 / 18 || 35 || 91 | ||
|- | |- | ||
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:VCPistol.png|250px]]<br><b>[[Homemade Pistol]]</b> || [[File:Weapon vcpistol.svg|250px]] || [[ | |[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:VCPistol.png|250px]]<br><b>[[Homemade Pistol]]</b> || [[File:Weapon vcpistol.svg|250px]] || [[Special Loadout]]<br>[[Zombies]] || 3 / 12 || 55 || 132 | ||
|- | |- | ||
|} | |} | ||
| Line 50: | Line 50: | ||
! rowspan=2 | Icon | ! rowspan=2 | Icon | ||
! rowspan=2 | [[Classes]] | ! rowspan=2 | [[Classes]] | ||
! rowspan=2 | [[ | ! rowspan=2 | [[Damage]] | ||
! | ! rowspan=2 | [[Range]] | ||
|- | |||
|[[File:Flag_us_new.png|50px]]<br><strong>[[US]]</strong>|| [[File:Crowbar.png|250px]]<br><b> [[Crowbar]]</b> || [[File:weapon_crowbar.svg|250px]]|| [[Special Loadout]]<br>[[Zombies]] || 25 || 37 charged<br> 52 Sprinting charge | |||
|- | |||
|[[File:Flag_vc_new.png|50px]]<br><strong>[[VC]]</strong>|| [[File:Vcgrenade.png|150px]]<br><b>[[Homemade Grenade]]</b> || [[File:Weapon vcgrenade.svg|110px]] || [[Special Loadout]]<br>[[Zombies]] || 125 || 245 | |||
|- | |||
|} | |||
=Interim Time and Shop= | |||
After each Zombie Wave there is a downtime or interim time for you to buy weapons and build fortifications. | |||
You can Call a Vote to skip the remaining interim time. | |||
=Perks= | |||
Perks grant certain attributes. Most are progressive. | |||
{| class="wikitable sortable sticky-head" style="text-align:center; width:auto;" | |||
! scope="col" data-sort-type="text" | Perk | |||
! rowspan=2 | Icon | |||
! scope="col" data-sort-type="number" | x1 | |||
! scope="col" data-sort-type="number" | x2 | |||
! scope="col" data-sort-type="number" | x3 | |||
! scope="col" data-sort-type="number" | x4 | |||
! scope="col" data-sort-type="number" | x5 | |||
|- | |||
| +1 Grenades | |||
|[[File:Item_extranades.png|250px]] | |||
| 500 | |||
| 700 | |||
| 1,100 | |||
| 1,600 | |||
| 2,500 | |||
|- | |||
| +1 Magazine | |||
|[[File:Item_extramagazine.png|250px]] | |||
| 3,000 | |||
| 4,500 | |||
| 6,700 | |||
| 10,100 | |||
| 15,100 | |||
|- | |||
| +1 Prop | |||
|[[File:Item_extraprops.png|250px]] | |||
| 1,000 | |||
| 1,500 | |||
| 2,200 | |||
| 3,300 | |||
| 5,000 | |||
|- | |||
| +1 Weight | |||
|[[File:Item_carryweight.png|250px]] | |||
| 1,500 | |||
| 2,200 | |||
| 3,300 | |||
| 5,000 | |||
| 7,500 | |||
|- | |||
| Parachute | |||
|[[File:Item_parachute.png|250px]] | |||
| 2,000 | |||
| - | |||
| - | |||
| - | |||
| - | |||
|} | |||
=Props= | |||
You can use the Wrench to spawn in different Props and emplaced weapons | |||
{| class="wikitable sortable sticky-head" style="text-align:center; width:auto;" | |||
| | |||
! scope="col" data-sort-type="text" | Name | |||
! scope="col" data-sort-type="number" | Health | |||
! scope="col" data-sort-type="number" | Cash $ | |||
! scope="col" data-sort-type="number" | Explosion Damage | |||
! scope="col" data-sort-type="number" | Explosion Range | |||
|- | |||
| [[File:Crate.png|300px]] | |||
| Wooden Crate | |||
|| 100 | |||
|| $100 | |||
|| | |||
|| | |||
|- | |||
|- | |||
|- | |||
| [[File:WoodenWall.png|300px]] | |||
| Wooden Wall | |||
|| 200 | |||
|| $200 | |||
|| | |||
|| | |||
|- | |||
|- | |||
| [[File:MetalWall.png|300px]] | |||
| Metal Wall | |||
|| 300 | |||
|| $300 | |||
|| | |||
|| | |||
|- | |||
|- | |||
| [[File:ExplosiveBarrel.png|200px]] | |||
| [[Explosive Barrel]] | |||
|| 30 | |||
|| $250 | |||
|| | |||
|| | |||
|- | |||
|} | |||
{| class="wikitable sortable sticky-head" style="text-align:center; width:auto;" | |||
| | |||
! scope="col" data-sort-type="text" | Name | |||
! scope="col" data-sort-type="number" | Health | |||
! scope="col" data-sort-type="number" | Cash $ | |||
! scope="col" data-sort-type="number" | Damage | |||
! scope="col" data-sort-type="number" | Range/Radius | |||
! scope="col" data-sort-type="number" | Ammo | |||
|- | |||
| [[File:StationaryDSHK.png|400px]] | |||
| DShK-M | |||
|| 500 | |||
|| $8,500 | |||
|| 55 | |||
|| 8,192 | |||
|| 300 | |||
|- | |||
|- | |||
|- | |||
| [[File:StationaryM2Browning.png|400px]] | |||
| M2 Browning | |||
|| 500 | |||
|| $8,500 | |||
|| 55 | |||
|| 8,192 | |||
|| 300 | |||
|- | |||
|- | |||
| [[File:StationarySPG9.png|400px]] | |||
| SPG-9 | |||
|| 500 | |||
|| $9,500 | |||
|| 250 | |||
|| 384 | |||
|| 25 | |||
|- | |||
|- | |||
| [[File:StationaryM40RR.png|400px]] | |||
| M40 Recoilless Rifle | |||
|| 500 | |||
|| $9,500 | |||
|| 250 | |||
|| 384 | |||
|| 25 | |||
|- | |||
|} | |||
=Zombie Types= | |||
{| class="wikitable sortable sticky-head" style="text-align:center; width:auto;" | |||
| | |||
! scope="col" data-sort-type="text" | Name | |||
! scope="col" data-sort-type="number" | Health | |||
! scope="col" data-sort-type="number" | Cash $ | |||
! scope="col" data-sort-type="number" | Walk Speed | |||
! scope="col" data-sort-type="number" | Run Speed | |||
! scope="col" data-sort-type="number" | Attack damage | |||
! scope="col" data-sort-type="number" | Attack range | |||
! scope="col" data-sort-type="number" | Melee range | |||
|- | |||
| [[File:CommonGroup.png|400px]] | |||
| Infected | |||
|| 75 | |||
|| $50 | |||
|| 115 | |||
|| 225 | |||
|| 7 | |||
|| 40 | |||
|| 40 | |||
|- | |||
|- | |||
| [[File:Armor.png|x400px]] | |||
| Armor | |||
|| 125 | |||
|| $65 | |||
|| 115 | |||
|| 215 | |||
|| 7 | |||
|| 40 | |||
|| 60 | |||
|- | |||
|- | |||
| [[File:Bloat.png|x400px]] | |||
| Bloat | |||
|| 325 | |||
|| $100 | |||
|| 100 | |||
|| 125 | |||
|| 15 | |||
|| 40 | |||
|| 40 | |||
|- | |||
|- | |||
| [[File:Kamikaze.png|x400px]] | |||
| Kamikaze | |||
|| 250 | |||
|| $115 | |||
|| 115 | |||
|| 225 | |||
|| 7 | |||
|| 40 | |||
|| 40 | |||
|- | |||
|- | |||
| [[File:Slasher.png|x400px]] | |||
| Slasher | |||
|| 235 | |||
|| $115 | |||
|| 135 | |||
|| 245 | |||
|| 7 | |||
|| 30 | |||
|| 70 | |||
|- | |||
|- | |||
| [[File:Napalm.png|x400px]] | |||
| Napalm | |||
|| 225 | |||
|| $115 | |||
|| 145 | |||
|| 255 | |||
|| 9 | |||
|| 30 | |||
|| 160 | |||
|- | |||
|- | |||
| [[File:Punji.png|x400px]] | |||
| Punji | |||
|| 250 | |||
|| $115 | |||
|| 115 | |||
|| 225 | |||
|| 20 | |||
|| 40 | |||
|| 40 | |||
|- | |||
|- | |||
| [[File:Gunner.png|x400px]] | |||
| Gunner | |||
|| 525 | |||
|| $135 | |||
|| 100 | |||
|| 175 | |||
|| 25 | |||
|| 30 | |||
|| 80 | |||
|- | |||
|- | |||
| [[File:Hound.png|x400px]] | |||
| Hound | |||
|| 35 | |||
|| $25 | |||
|| | |||
|| 300 | |||
|| 5 | |||
|| 20 | |||
|| 160 | |||
|- | |||
|- | |||
| [[File:Crow.png|400px]] | |||
| Crow | |||
|| 15 | |||
|| $15 | |||
|| | |||
|| | |||
|| 3 | |||
|| | |||
|| 17 | |||
|- | |||
|- | |||
| [[File:Screamer.png|x400px]] | |||
| Screamer | |||
|| 425 | |||
|| $135 | |||
|| 150 | |||
|| 270 | |||
|| 25 | |||
|| 55 | |||
|| 40 | |||
|- | |||
|- | |||
| [[File:Buffalo.png|x400px]] | |||
| Buffalo | |||
|| 1,750 | |||
|| $250 | |||
|| 125 | |||
|| 225 | |||
|| 50 | |||
|| 40 | |||
|| 108 | |||
|- | |||
|- | |||
| [[File:Sludger.png|x400px]] | |||
| Sludger | |||
|| 1,375 | |||
|| $225 | |||
|| 100 | |||
|| 125 | |||
|| 30 | |||
|| 40 | |||
|| 40 | |||
|- | |||
|- | |- | ||
| [[File:Havoc.png|x400px]] | |||
| Havoc | |||
|| 1,250 | |||
|| $225 | |||
|| 100 | |||
|| 175 | |||
|| 35 | |||
|| 40 | |||
|| 75 | |||
|- | |- | ||
|[[File: | | [[File:elephant.png|x400px]] | ||
| Elephant | |||
|| 4,750 | |||
|| $500 | |||
|| 75 | |||
|| 75 | |||
|| 300 | |||
|| 96 | |||
|| 96 | |||
|- | |- | ||
|[[File: | | [[File:rat.png|x400px]] | ||
| Rat | |||
|| 1 | |||
|| $0 | |||
|| | |||
|| 250 | |||
|| 2 | |||
|| 120 | |||
|| 120 | |||
|- | |- | ||
|} | |} | ||
=[[Zombie Maps]]= | |||
==[[Dầu Máu Bridge]]== | |||
At Dầu Máu Bridge, a small unit of U.S. soldiers held back infected forces to allow civilians to escape. With no means of retreat, they maintained the position until the last man. | |||
<b><i>Internal name:</i></b> mcv_[[bridge]].bsp | |||
<b><i>Supported [[gamemodes]]:</i></b> [[Zombies]] | |||
<center> | |||
<gallery widths=800px heights=600px> | |||
File:Mcv_bridge.jpg|Mapicon | |||
File:Mcv_bridge_v2_radar.jpg|Minimap | |||
</gallery> | |||
</center> | |||
==[[Notre-Dame of Sài Gòn]]== | |||
During the fall of Sài Gòn, civilians and soldiers fortified Notre-Dame Cathedral against infected assault. The structure was barricaded and defended until contact was lost. | |||
<b><i>Internal name:</i></b> mcv_[[notre_dam]].bsp | |||
<b><i>Supported [[gamemodes]]:</i></b> [[Zombies]] | |||
<center> | |||
<gallery widths=800px heights=600px> | |||
File:Mcv_notre_dam.jpg|Mapicon | |||
File:Mcv_notre_dam_v2_radar.jpg|Minimap | |||
</gallery> | |||
</center> | |||
==[[Tân Sơn Nhứt Airbase]]== | |||
At Tân Sơn Nhất Air Base, a small group of U.S. and South Vietnamese troops held the control tower during the final evacuation. Surrounded by infected and low on ammunition, they maintained position until overrun. | |||
<b><i>Internal name:</i></b> mcv_[[tower]].bsp | |||
<b><i>Supported [[gamemodes]]:</i></b> [[Zombies]] | |||
<center> | |||
<gallery widths=800px heights=600px> | |||
File:Mcv_tower.jpg|Mapicon | |||
File:Mcv_tower_radar_v2.jpg|Minimap | |||
</gallery> | |||
</center> | |||
==[[Phú Thọ Plantation]]== | |||
At Phú Thọ Plantation, a North Vietnamese unit stayed behind to cover a civilian evacuation. As infected advanced across the rice fields, the unit held the mansion until it was overrun. | |||
<b><i>Internal name:</i></b> mcv_[[mansion]].bsp | |||
<b><i>Supported [[gamemodes]]:</i></b> [[Zombies]] | |||
<center> | |||
<gallery widths=800px heights=600px> | |||
File:Mcv_mansion.jpg|Mapicon | |||
File:Mcv_mansion_radar.jpg|Minimap | |||
</gallery> | |||
</center> | |||
==[[Wat Phou Temple]]== | |||
At Wat Phou Temple in southern Laos, a small detachment of soldiers stood their ground as the infected came down from the nearby mountains. Holding the ancient sanctuary to buy time for villages along the Mekong to evacuate, remaining at their posts until all contact ceased. | |||
<b><i>Internal name:</i></b> mcv_[[ruins]].bsp | |||
<b><i>Supported [[gamemodes]]:</i></b> [[Zombies]] | |||
<center> | |||
<gallery widths=800px heights=600px> | |||
File:Mcv_ruins.jpg|Mapicon | |||
File:Mcv_ruins_clear_radar.jpg|Minimap | |||
</gallery> | |||
</center> | |||
Latest revision as of 05:03, 4 March 2026
Zombies is a PvE gamemode where you take on waves of zombie to earn money to buy new weapons, emplacements, and supplies in-between waves.
Spawning in
Choosing your character affects visuals only, anyone can buy anything. When You are spawned in you will be given a random Homemade Primary, 2 Homemade Secondary, a Homemade grenade, and a crowbar. The first wave starts immediately
| Factions | Homemade Primaries | Icon | Classes | Ammo | Damage | |
|---|---|---|---|---|---|---|
| Normal | Headshot | |||||
VC |
Homemade Carbine |
Special Loadout Zombies |
8 / 24 | 38 | 91 | |
VC |
Homemade Shotgun |
Special Loadout Zombies |
1 / 20 | 26 | 65 | |
VC |
Homemade SMG |
Special Loadout Zombies |
15 / 45 | 36 | 86 | |
| Factions | Homemade Secondarys | Icon | Classes | Ammo | Damage | |
|---|---|---|---|---|---|---|
| Normal | Headshot | |||||
VC |
Homemade M1911 |
Special Loadout Zombies |
6 / 18 | 35 | 91 | |
VC |
Homemade Pistol |
Special Loadout Zombies |
3 / 12 | 55 | 132 | |
| Factions | Weapons | Icon | Classes | Damage | Range |
|---|---|---|---|---|---|
US |
Crowbar |
Special Loadout Zombies |
25 | 37 charged 52 Sprinting charge | |
VC |
Homemade Grenade |
Special Loadout Zombies |
125 | 245 |
Interim Time and Shop
After each Zombie Wave there is a downtime or interim time for you to buy weapons and build fortifications. You can Call a Vote to skip the remaining interim time.
Perks
Perks grant certain attributes. Most are progressive.
Props
You can use the Wrench to spawn in different Props and emplaced weapons
| Name | Health | Cash $ | Explosion Damage | Explosion Range | |
|---|---|---|---|---|---|
| Wooden Crate | 100 | $100 | |||
| Wooden Wall | 200 | $200 | |||
| Metal Wall | 300 | $300 | |||
| Explosive Barrel | 30 | $250 |
| Name | Health | Cash $ | Damage | Range/Radius | Ammo | |
|---|---|---|---|---|---|---|
| DShK-M | 500 | $8,500 | 55 | 8,192 | 300 | |
| M2 Browning | 500 | $8,500 | 55 | 8,192 | 300 | |
| SPG-9 | 500 | $9,500 | 250 | 384 | 25 | |
| M40 Recoilless Rifle | 500 | $9,500 | 250 | 384 | 25 |
Zombie Types
Zombie Maps
Dầu Máu Bridge
At Dầu Máu Bridge, a small unit of U.S. soldiers held back infected forces to allow civilians to escape. With no means of retreat, they maintained the position until the last man.
Internal name: mcv_bridge.bsp
-
Mapicon
-
Minimap
Notre-Dame of Sài Gòn
During the fall of Sài Gòn, civilians and soldiers fortified Notre-Dame Cathedral against infected assault. The structure was barricaded and defended until contact was lost.
Internal name: mcv_notre_dam.bsp
-
Mapicon
-
Minimap
Tân Sơn Nhứt Airbase
At Tân Sơn Nhất Air Base, a small group of U.S. and South Vietnamese troops held the control tower during the final evacuation. Surrounded by infected and low on ammunition, they maintained position until overrun.
Internal name: mcv_tower.bsp
-
Mapicon
-
Minimap
Phú Thọ Plantation
At Phú Thọ Plantation, a North Vietnamese unit stayed behind to cover a civilian evacuation. As infected advanced across the rice fields, the unit held the mansion until it was overrun.
Internal name: mcv_mansion.bsp
-
Mapicon
-
Minimap
Wat Phou Temple
At Wat Phou Temple in southern Laos, a small detachment of soldiers stood their ground as the infected came down from the nearby mountains. Holding the ancient sanctuary to buy time for villages along the Mekong to evacuate, remaining at their posts until all contact ceased.
Internal name: mcv_ruins.bsp
-
Mapicon
-
Minimap