Range Modifier: Difference between revisions

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The Range Modifier is a variable that when multiplied against a weapons [[damage]] based on distance, it decreases damage correlated with distance (How exactly please add here)
the Range Modifier or "rangemodifier" is to control distance damage. Value from 1 (damage value is constant) and 0 (damange never applied)


Most ~rifle caliber ammo will have a good Range Modifier .
Most ~rifle caliber ammo will have a good Range Modifier .
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Equation Hypothesis  
Equation Hypothesis  


[(DamageGeneric * BodyPartModifier)-(Range Modifier*Distance) = Damage Total]
(DamageGeneric * BodyPartModifier) - (Distance * invert[Range Modifier]) = Damage Total

Latest revision as of 19:35, 11 October 2024

the Range Modifier or "rangemodifier" is to control distance damage. Value from 1 (damage value is constant) and 0 (damange never applied)

Most ~rifle caliber ammo will have a good Range Modifier . Pistols and other lighter calibers will have a okay range modifier. Shotguns have the most extreme range modifiers.

Equation Hypothesis

(DamageGeneric * BodyPartModifier) - (Distance * invert[Range Modifier]) = Damage Total