User:Skizmophonic/Draft Preview
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M18 Smoke Draft
| Factions | Weapon | Icon | Classes | Stats | ||
|---|---|---|---|---|---|---|
| Smoke Radius | Duration | Colors | ||||
US |
M18 Smoke |
500 | 10 seconds | Red, green, yellow, violet | ||
| Designation | Weapon Type | Place of Origin | Weapon Script Name |
|---|---|---|---|
| M18 Colored Smoke Grenade | Smoke Grenade | United States of America | weapon_m18r |
M18 Smoke is a U.S. colored smoke grenade. It fills the same basic role as AN-M8 Smoke, but uses colored smoke for marking positions, signaling, or making a location stand out.
In-Game Function
M18 Smoke is thrown like a grenade and produces colored smoke after a short fuse. It has a smoke radius of 500 and lasts 10 seconds. The script defines red, green, yellow, and violet smoke colors. It is available to the U.S. Assault, Medic, Gunner, and Sniper classes.
HISTORY
The real M18 colored smoke grenade was a U.S. hand-thrown smoke grenade built for signaling. Instead of making only a white smoke screen, it could be filled for red, green, yellow, or violet smoke. That made it useful for marking friendly positions, landing zones, extraction points, and targets that needed to be recognized from the air or at a distance.
Like the AN-M8, the M18 was a burning-type smoke grenade rather than a bursting explosive grenade. U.S. ordnance references list the M18 as using a pyrotechnic delay igniting fuze and colored smoke mix, with real smoke output lasting about 50 to 90 seconds.
Colored smoke was especially useful in the Vietnam War, where aircraft and ground units often had to coordinate through jungle cover, uneven terrain, and confusing contact. The M18 was not the best choice when a unit simply needed a thick white screen, but it was valuable when the color itself carried the message.
Sources
- Grenade, Hand, Smoke, M18 | Bulletpicker
- Ordnance Technical Data Sheet | U.S. Army
- TC 3-23.30 Grenades and Pyrotechnic Signals | U.S. Army
- M18 Colored Smoke Grenade | Wikimedia Commons
RDG-1 Smoke Draft
| Factions | Weapon | Icon | Classes | Stats | ||
|---|---|---|---|---|---|---|
| Smoke Radius | Duration | Colors | ||||
VC |
RDG-1 Smoke |
500 | 10 seconds | White, dark gray | ||
| Designation | Weapon Type | Place of Origin | Weapon Script Name |
|---|---|---|---|
| RDG-1 Smoke Grenade | Smoke Grenade | Soviet Union | weapon_css |
RDG-1 Smoke is the VC smoke grenade. It creates a smoke screen for crossing open ground, breaking sightlines, or covering a retreat.
In-Game Function
RDG-1 Smoke is thrown like a grenade and produces smoke after a short fuse. It has a smoke radius of 500 and lasts 10 seconds. The script defines white and dark gray smoke colors. It is available to the VC Assault, Medic, Gunner, and Sniper classes.
HISTORY
The real RDG-1 was a Soviet hand smoke grenade developed during World War II. It was designed in Leningrad during 1941, when Soviet forces needed simple smoke devices that could be produced quickly and used by individual soldiers.
The RDG-1 used a lightweight body and smoke composition rather than a high-explosive fragmentation charge. Sources describe white and dark smoke versions, with the smoke used for local concealment, masking movement, or obscuring enemy observation.
By the Vietnam War, the RDG-1 was already an older design, with the RDG-2 having largely replaced it in Soviet service. On this page, it is best understood as the game's VC-side smoke grenade with a Soviet origin, rather than a claim that this exact model was a common Vietnam War issue item.