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'''Body Armor''' is | '''Body Armor''' is equipment in ''Military Conflict: Vietnam'' that reduces some incoming damage while worn. It appears as two side-specific variants: the U.S. [[M69 Flak Vest]] and the VC [[ChiCom Body Armor]]. | ||
==In-Game Function== | ==In-Game Function== | ||
Body armor reduces incoming damage by absorbing a percentage of the hit. Explosive damage is reduced by 30% across all body regions. Shotguns and the [[QSPR | Body armor reduces incoming damage by absorbing a percentage of the hit. Explosive damage is reduced by 30% across all body regions. Shotguns and the [[QSPR]] are reduced by 20% on torso hits. All other weapons are reduced by 10% on torso hits. | ||
==HISTORY== | ==HISTORY== | ||
Soldiers have used protective armor in many forms across history, from rigid metal armor to modern textile and plate systems. In twentieth-century warfare, body armor increasingly focused on reducing wounds from fragments produced by artillery, grenades, mines, and bombs. This kind of protection was often called a flak jacket or fragmentation vest. | |||
By the Vietnam War, body armor was useful but limited. It could help protect against fragments and some battlefield hazards, but it was heavy, hot, and generally not equivalent to modern rifle-rated armor. In ''Military Conflict: Vietnam'', this broader idea is represented through two faction-specific equipment items; the detailed history of each variant belongs on the [[M69 Flak Vest]] and [[ChiCom Body Armor]] pages. | |||
==Variants== | ==Variants== | ||
Revision as of 20:58, 4 June 2026
Reusable draft preview page. This page is safe to overwrite for phone previews before updating the real wiki article.
Current packet: Body Armor general hub preview
Source packet file: content_packets/body_armor_packet.md
| Factions | Body Armor | Icon | Classes | Equip Weight |
|---|---|---|---|---|
VC |
ChiCom Body Armor |
All |
Unknown | |
US |
M69 Flak Vest |
All |
Unknown |
Body Armor is equipment in Military Conflict: Vietnam that reduces some incoming damage while worn. It appears as two side-specific variants: the U.S. M69 Flak Vest and the VC ChiCom Body Armor.
In-Game Function
Body armor reduces incoming damage by absorbing a percentage of the hit. Explosive damage is reduced by 30% across all body regions. Shotguns and the QSPR are reduced by 20% on torso hits. All other weapons are reduced by 10% on torso hits.
HISTORY
Soldiers have used protective armor in many forms across history, from rigid metal armor to modern textile and plate systems. In twentieth-century warfare, body armor increasingly focused on reducing wounds from fragments produced by artillery, grenades, mines, and bombs. This kind of protection was often called a flak jacket or fragmentation vest.
By the Vietnam War, body armor was useful but limited. It could help protect against fragments and some battlefield hazards, but it was heavy, hot, and generally not equivalent to modern rifle-rated armor. In Military Conflict: Vietnam, this broader idea is represented through two faction-specific equipment items; the detailed history of each variant belongs on the M69 Flak Vest and ChiCom Body Armor pages.
Variants
- M69 Flak Vest - U.S. body armor variant.
- ChiCom Body Armor - VC body armor variant.
Sources
- M69 Fragmentation protective body armour vest | Australian War Memorial
- Body Armour, M69 Fragmentation Vest: US | Imperial War Museums
- "This Vest May Save Your Life!": U.S. Army Body Armor from World War II to Present | U.S. Army Special Operations History Office
- Chiếc áo giáp của Anh hùng LLVT nhân dân Đỗ Văn Chiến | Báo Quân Đội Nhân Dân mirror
- North Vietnamese Army Body Armor - Ho Chi Minh Trail | Enemy Militaria